Anti-squadron point

By Purple Squadron, in Star Wars: Armada

It's me, or the anti squadron dice don't stop changging??? I see again the news todday and the VSD have again 2 blue dice. It's seems to me that they have only one a few days (or week) ago. :(

Im thinking/assume the old cards got relinked, price is back up to 75 (as before) on the 1 vic as well, but if you look at the compnents image above they still have the vic at 1 anti.

Is it the same ship card? Some of the variants gain anti fighter dice

A similar thing is happening with the CR90a. But I think that the anti-squadron armament is going to be at 1 die come launch.

Edited by Tekolie

I can confirm (from playing with the actual game for with a friend who's doing a review) that a Victory II-Class Destroyer and the Corvette only has 1 Blue Anti-Squadrons dice:

10998185_10153098743217937_1710103040_o.

Minatures look worse here than on gencon pictures and video. What is your impression?

You're doing it wrong, you forgot to flip up and spread out the upgrade cards

Wait a second! One of those upgrade cards has a missile symbol on it!

Wait, never mind. We already knew that. My mistake.

Edited by Eagle128

Minatures look worse here than on gencon pictures and video. What is your impression?

This photo was just a trial shooting. He has done tons more in/with proper lightning. I think they look and are really cool. Details with engine glow etc really makes a diff with such small versions of such huge ships.

You're doing it wrong, you forgot to flip up and spread out the upgrade cards

Nahhh, doesn't want to spoil it all

Wait a second! One of those upgrade cards has a missile symbol on it!

Wait, never mind. We already knew that. My mistake.

Ohh yes, and missiles are NASTY for sure. Concussion Missiles clocks in at 7 points but they bring a world of hurt

Minatures look worse here than on gencon pictures and video. What is your impression?

A better picture is here :

I love that pic!!!! Look at the mighty Imperial Navy chasing down the hapless rebel scum!!!! :D

I love that pic!!!! Look at the mighty Imperial Navy chasing down the hapless rebel scum!!!! :D

The scum which will soon be boarded and made to see the errors of their treasonous ways.

Are missiles 1 shot use like in x-wing?

Are missiles 1 shot use like in x-wing?

Missiles are essentially Black dice. (If you look at the upgrades availble to Caps, those with Black Dice get the Missile Upgrade, Blue gets Ion, Red gets Turbo Lazers).

But Assault Missiles are a modification, rather than an additional attack, so they act like any other upgrade and are persistent (baring cries that remove them of course).

Minatures look worse here than on gencon pictures and video. What is your impression?

A better picture is here :

Ahh...good friends. ^Looks around nonchallantly^ I think we have all died and have gone to Armada heaven!

Hahaha. Forensicus! From the vantage of the shot, I can tell you have a flair for the dramatic! Can't get enough of this!! Thank you so much!

I love that pic!!!! Look at the mighty Imperial Navy chasing down the hapless rebel scum!!!! :D

Precisely! Episode IV opening popped up in my mind! Double-joy! :lol:

Yeah, because capturing the Tantive IV didn't trigger a sequence of events that lead to the Empire's downfall. Don't you see? THEY WANTED TO GET CAUGHT!

-Imperial Remnant Conspiracy Theorists

The force works in mysterious ways...

Minatures look worse here than on gencon pictures and video. What is your impression?

A better picture is here :

Ahh...good friends. ^Looks around nonchallantly^ I think we have all died and have gone to Armada heaven!

Hahaha. Forensicus! From the vantage of the shot, I can tell you have a flair for the dramatic! Can't get enough of this!! Thank you so much!

I love that pic!!!! Look at the mighty Imperial Navy chasing down the hapless rebel scum!!!! :D

Precisely! Episode IV opening popped up in my mind! Double-joy! :lol:

All credit must go to my mate BlasterBo who is the mastermind behind the photos (and procuring the demo game for review/play etc) though it's very likely that I would have done a similar view (but with less good result)

I only managed to document how ISS Enterprise bolted away from the battle:

lol... we all know Star Trek doesn't hold a candle to Star Wars.

lol... we all know Star Trek doesn't hold a candle to Star Wars.

That can easily be proven by stormtroopers! While the stormies armor may not stop blaster fire we all know that it helps against phasers.

Now, we know that stormtroopers and red shirt Star Trek guys always die, BUT red shirts ALWAYS die while stormtroopers only mostly die.

Finally, one main imperial ship can carry thousands of troopers easily, while Federation ships rarely carry so many.

In conclusion the weakest unit in the Star Wars universe can kick the tail of the federation's main line of defence.

I don't know how viable 3 Vic 1s will be as a fleet now with only 1 anti-squadron die. That really doesn't give you a whole lot of space for fighters. You are likely only going to be able to fit 5 Ties at most. That might not be enough if the opponent is packing a bunch of fighters. However, if he is packing heavy with fighters you may be able to simple overpower his capital ships before his fighters can do too much damage. With only 1 anti-squad die, Vics will kind of be at the mercy of Rebel fighters. Especially named ones.

Edited by Jo Jo

If I had some B and Ys and my opponent had 3 Vics I'd just run with my Caps (easy to do since Vics are slow) and let my fighters obliterate his pitiful defense screen, then throw my Y's and B's at him and laugh at the carnage. 3 B's alone throw out 6 Dice, half of which are Black. Plus the X-wings or A-Wings that destroyed his TIEs aren't useless against Caps either. One has bomber and the other has a Black Dice.

I don't really think 3 VSDs will be a terribly viable list.

If I had some B and Ys and my opponent had 3 Vics I'd just run with my Caps (easy to do since Vics are slow) and let my fighters obliterate his pitiful defense screen, then throw my Y's and B's at him and laugh at the carnage. 3 B's alone throw out 6 Dice, half of which are Black. Plus the X-wings or A-Wings that destroyed his TIEs aren't useless against Caps either. One has bomber and the other has a Black Dice.

I don't really think 3 VSDs will be a terribly viable list.

We say that now, but remember that if you're running around the board then I've got three VSDs with nothing better to shoot at then your much more expensive fighters. Since I can hit EVERY fighter in my firing arc per shot, you're still looking at taking up to about four blue dice (if I line things up right) per fighter per turn. All I really need is for my ties to last at least one full turn and I may be mincing up your fighters faster than you think.

If I had some B and Ys and my opponent had 3 Vics I'd just run with my Caps (easy to do since Vics are slow) and let my fighters obliterate his pitiful defense screen, then throw my Y's and B's at him and laugh at the carnage. 3 B's alone throw out 6 Dice, half of which are Black. Plus the X-wings or A-Wings that destroyed his TIEs aren't useless against Caps either. One has bomber and the other has a Black Dice.

I don't really think 3 VSDs will be a terribly viable list.

We say that now, but remember that if you're running around the board then I've got three VSDs with nothing better to shoot at then your much more expensive fighters. Since I can hit EVERY fighter in my firing arc per shot, you're still looking at taking up to about four blue dice (if I line things up right) per fighter per turn. All I really need is for my ties to last at least one full turn and I may be mincing up your fighters faster than you think.

:)

ColbaltWraith, hrm, shouldn't that be: Capital ships can choose to fire once at one of any starfighter squadrons (not all) in any given arc?

Unless I am mis-reading your comment. Hehe. :D

If I had some B and Ys and my opponent had 3 Vics I'd just run with my Caps (easy to do since Vics are slow) and let my fighters obliterate his pitiful defense screen, then throw my Y's and B's at him and laugh at the carnage. 3 B's alone throw out 6 Dice, half of which are Black. Plus the X-wings or A-Wings that destroyed his TIEs aren't useless against Caps either. One has bomber and the other has a Black Dice.

I don't really think 3 VSDs will be a terribly viable list.

We say that now, but remember that if you're running around the board then I've got three VSDs with nothing better to shoot at then your much more expensive fighters. Since I can hit EVERY fighter in my firing arc per shot, you're still looking at taking up to about four blue dice (if I line things up right) per fighter per turn. All I really need is for my ties to last at least one full turn and I may be mincing up your fighters faster than you think.

:)

ColbaltWraith, hrm, shouldn't that be: Capital ships can choose to fire once at one of any starfighter squadrons (not all) in any given arc?

Unless I am mis-reading your comment. Hehe. :D

Nope, its either attack a single capital ship, or all fighter squadrons in the firing arc.