Currently I'm facing a dilemma of how to make Star Destroyers actually intimidating. Even the Interdictor wasn't much of a challenge when I threw it at my characters. The weapons barely ever scored any hits, and when they did the engineer patched them up fairly easily. There was just too great of a difference in the size class between the freighter and the ISD for the monster's weapons to be much of a threat, even if the damage incurred would be disastrous.
Is this how it's supposed to be? Am I playing the ISD wrong? Because it seems like it should be like the scenes in TESB when the ISDs were chasing after the Millennium Falcon.