Vassal module v5.2.3 is out now

By Mu0n729, in X-Wing

Full details of the new version + links are all here.

http://teamcovenant.com/mu0n/2015/02/23/x-wing-vassal-module-v5-2-3-available-now/

Quick details:

@Mu0n:

Additions

Dials added:

M3-A (now playable)

Pilots added:

Cartel Spacer (M3-A)

Tansarii Point Veteran (M3-A)

Hired Thug (scum Y-Wing)

Spice Runner (scum HWK-290)

re-added better art for Patrol Leader (VT-49)

Upgrades added:

Calculation (Elite Talent)

Movement Reference Cards added:

for all S&V ships

Integration of these new ship art

Green Squadron A-Wing (with transparency issues fixed)

Krassis

Gray Squadron Y-Wing

Z-95 rebels (Airen, bandit, blount, tala)

Integration of arc fixed large ships

FS-31 (base imp, Kath imp, BH imp, base S&V, emon S&V, Kath S&V, MM S&V)

IG-2000

Shuttle

YT-1300

YT-2400

VT-49

Movement reference cards

Co-created a good photoshop template for reference cards

Convenience in the interface:

Edited ALL the dials in the game so far and write down the textual name for every single dial choice, for every ship, for every faction (150+ text fields or so?). Broadcast a dial reveal message on the map (s1n’s suggestion)

Added 3 new colors for the mirror match dots (white, green and mid-gray) that you get on ships and dials with CTRL-M (Sigzor’s suggestion)

Switch the on-ship ion icon and stress icon so that the big tag can be put back offset to the left like before on small ships (theorist’s wish implemented)

Bug squashing:

Implemented radarman5’s correction of the large ship’s graphical arc fix by re-generating all large ships (total count of 12 ships to fix). The toggle CTRL-F arc will now be lined up with the ship graphic

Adjusted the exact pixel perfect position of the small based ship frontal arc for rebels and S&V, they are now also lined up. They had a +2 error for rebels and +1 error for S&V.

add the 2 missing icons from the 2 named Scyk ship graphics

Reduced the size of the IG-2000 ship on the ship graphic, so that it doesn’t overlap the stats anymore (pilot skill and shields were partly hidden)

@radarman5:

Large Ship base templates

Fixed the arc graphic on the ship base so that it lines up with the arc toggle graphic

Movement reference cards

Made all the S&V reference cards

Corrected the M3-A reference card when the retail dial ended up having green 1 banks

Co-created a good photoshop template for reference cards

New ship art:

Z-95 Bandit

Z-95 Tala

Z-95 Airen Cracken

Z-95 Lt. Blount

Y-Wing Gray Squadron

FS-31 Krassis Trelix

TO DO Imperial Raider

@silentubiquity:

fixed the graphic on the YT-1300 and YT-2400 ships (removed plastic base part that showed through)

@Gabriel Velasquez:

Provided flat .png for A-Wing Green squadron

Edited by Mu0n

Yay :) Thanks for all the hard work you do on this.

Thanks Mu0n, you're the best man!

Quick, to the Bat-cave must download update!

Awesome! Thanks.

So when are you going to come out with a module that allows us to color code and paint our our own ships?

Just asking :)

Edited by eagletsi111

Awesome! Thanks.

So when are you going to come out with a module that allows us to color code and paint our our own ships?

Just asking :)

You can already edit any vassal module by treating it as a .zip file and tamper with the png files for the ships. Only you will see this doctored version (the image files are loaded locally on your computer; every player does that; no exchange of images is done across players).

Awesome! Thanks.

So when are you going to come out with a module that allows us to color code and paint our our own ships?

Just asking :)

You can already edit any vassal module by treating it as a .zip file and tamper with the png files for the ships. Only you will see this doctored version (the image files are loaded locally on your computer; every player does that; no exchange of images is done across players).

Wait, so you're saying that I could have been playing with a flying batmobile this whole time?

mind = blown

Awesome! Thanks.

So when are you going to come out with a module that allows us to color code and paint our our own ships?

Just asking :)

You can already edit any vassal module by treating it as a .zip file and tamper with the png files for the ships. Only you will see this doctored version (the image files are loaded locally on your computer; every player does that; no exchange of images is done across players).

Wait, so you're saying that I could have been playing with a flying batmobile this whole time?

mind = blown

It's called a TIE Defender

You can use the same method to upload your own personal scans of cards so you can have text in the module. I did that through wave 2 or 3, but then the Vassal updates seemed to come to fast for me and I didn't want to go through all of that business over and over and over again.

Awesome! Thanks.

So when are you going to come out with a module that allows us to color code and paint our our own ships?

Just asking :)

Let me guess, you're looking for something like this...

il_570xN.542581941_jm1l.jpg

Thanks!