after noticing that i never seem to use ordnance ive decided to try and set up bombers to try and use it for some fun.
so in tweaking ive come up with 2 lists
Gamma squad bomber
advanced proton torps
seismic charge
Gamma squad bomber
advanced proton torps
seismic charge
boba fett firespray
vet instincts
ion pulse missiles
seismic charge
fleet officer
the logic is boba lines up the enemy target of value (large ship or heaviest hitter) and ion puless it, hopefully score a hit and force it to one staright so next turn the two bombers can fly in, target lock them, have boba pass them focus and pew pew 10 hits of ownage. then try and mop up remaing forces.
downside is low ps so bad crits can knock out ordance before firing. boba hopefully scares phantoms to not decloak if any are around, if rolling is good over two turns can down decimators ( 1 from ion torp, then upto 4 more from bombers, then next turn is 10 hits with upto 4 more from boba.)
next list i think is a little bit stronger but not sure
capt jonus bomber
push the limit
advanced proton torps
Major rhymer bomber
push the limit
advanced proton torps
darth vader advanced
vet instincts
ion pulse missiles
tie/x1
advanced targeting computer
idea here is the same, vader zooms in and ions a target into a kill zone for the bombers, named bombers for the piot talent so i can target lock and focus, stress is bad of coure but if your nailing of 30+ points of thier list seems like i can deal, vader also threatens phantoms to not decloak and stay away
cant think of any other list that can spread target locks and focus so ordance is worth trying to shoot, maybe some rebel or scum lists? not as heavily into either so not to sure on them