Hi,
I'm looking for suggestions on how to make the E-Web not be a waste of 6 threats on the same round it's deployed. Sadly, I've been really disappointed by this unit (or better, by the way I am using it). Every time I've deployed it, it become the 1st target of the heroes and ended up being eliminated in 1 round. Gaarkhan in particular is my E-Web bane. He can charge (eventually positioning with strain) and finish it in 1 round, and it happened too often for my taste.
Problems I've had:
- Maps are too small, with too many bends to make this unit really useful or with too many obstacles to hep Gaarkhan positioning in safe spots for charging.
- Units "protecting" it block its LOS.
- Heroes can just ignore it, and repositioning it it's a pain.
- Spaking of repositioning, if the deployment point is not a good spot for the E-Web, it's hard to move it where it can count. Officers can help, but still it's wasted rounds compared to other units.
It's the most damaging-per-cost unit of the game, but its usefulness is too spotty. Sometimes it can get lucky and place a good shoot, but there are more consistent units for the same cost. Considering the sum of dice for a Stormtrooper unit, the E-Web must shoot several times to be really useful. But it can't survive a focused hero team. A team of Stormtroopers instead require more attacks to be eliminated (making 3 or 30 damage it's still an attack)
So, how often do you use the E-Web? How do you position and how do you defend it? Any comments?