Kuat Drive Yards Port Employees Agree to Deal

By Mikael Hasselstein, in Star Wars: Armada

Our port delays have been solved.

Read all about it on HNN: The HoloNet News Network

(Of course, there's also this.)

Edited by Mikael Hasselstein

Bwahaha, great in-universe play.

Rock and roll! For once I might by KDY stock over Corellion Engineering Corporation stock this quarter.

That is hilarious!! Also very glad to hear the west coast ports on the planet earth will resume full capacity starting today. I can almost taste the core set!!

Haha. I Lol'ed at this. Fantastic!

Although, I'm not sure I'd like Wookie hair everywhere in my hardware components. :D

Although, I'm not sure I'd like Wookie hair everywhere in my hardware components. :D

Racist! :angry:

:P

The title reminded me of a Star Wars MUSH (A online hybrid of text adventure and RPG basically) I was on for a moment.

After the person who was programed the new space system it had been shifting to quit without teaching anyone how to add new ship models, or even build new ship objects which could be used to move around the space areas the person in charge made an in character article stating that the Galaxy's Shipyard Workers Union was on strike to explain why no new ships were being built.

The title reminded me of a Star Wars MUSH (A online hybrid of text adventure and RPG basically) I was on for a moment.

After the person who was programed the new space system it had been shifting to quit without teaching anyone how to add new ship models, or even build new ship objects which could be used to move around the space areas the person in charge made an in character article stating that the Galaxy's Shipyard Workers Union was on strike to explain why no new ships were being built.

I run one of those! It's in a little bit of a hiatus right now, but still great fun when it runs.

As to your second paragraph... I'm afraid I can't make heads or tails of what you wrote there.

I think he means the person running the shipyards that made all the ships left the group without handing over to anyone else how to do it - so noone could make new ships, hence the in-game "strike" excuse.

Hehe. You guys are awesome.

Although, I'm not sure I'd like Wookie hair everywhere in my hardware components. :D

Racist! :angry:

:P

Rofl! It's not like that at all!

It's just -I want to avoid those "It's not my fault! They said they fixed it!" moments. Hahaha. :lol:

The title reminded me of a Star Wars MUSH (A online hybrid of text adventure and RPG basically) I was on for a moment.

After the person who was programed the new space system it had been shifting to quit without teaching anyone how to add new ship models, or even build new ship objects which could be used to move around the space areas the person in charge made an in character article stating that the Galaxy's Shipyard Workers Union was on strike to explain why no new ships were being built.

I run one of those! It's in a little bit of a hiatus right now, but still great fun when it runs.

As to your second paragraph... I'm afraid I can't make heads or tails of what you wrote there.

Out of curiosity sake which one if you don't mind my asking? I might very well have a character there since I have or have had characters on so many but if not I might look around.

I think he means the person running the shipyards that made all the ships left the group without handing over to anyone else how to do it - so noone could make new ships, hence the in-game "strike" excuse.

Yeah basically this. Many of the shipwrights were run by player characters but we had a new code programmer. He wanted to upgrade the space system the mush used to help make space travel and combat easier. In the process of doing that he removed the old system for building ships where the characters who had the proper authorization,mainly staff members or shipwright owners. could walk into the shipyard, enter a couple of commands and make new ships. Instead you had to have him make any new ships.

And he quit without teaching anyone else how to build new ships, or how to add new ship designs (We had a few ship designer player characters or characters interested in building new shipyards, or bringing EU shipyards and designs that weren't already in the mush into it)

Although, I'm not sure I'd like Wookie hair everywhere in my hardware components. :D

Racist! :angry:

Rofl! It's not like that at all!

It's just -I want to avoid those "It's not my fault! They said they fixed it!" moments. Hahaha. :lol:

Oh, so the broken hyperdrive is the Wookiee's fault. SURE, it's 'not like that at all'.

Just wait 'till the Wookiee union gets ahold of you!

The title reminded me of a Star Wars MUSH (A online hybrid of text adventure and RPG basically) I was on for a moment.

I run one of those! It's in a little bit of a hiatus right now, but still great fun when it runs.

Out of curiosity sake which one if you don't mind my asking? I might very well have a character there since I have or have had characters on so many but if not I might look around.

No, mine is of much smaller scale, and I know all of my players rather well, even if at a distance. It's on a custom-made website on a server of my own.

But maybe we're talking about different types of play after all. Mine is purely narrative and text-based, with some images and pictures to flesh it out.

Yeah probably. The ones I've been on have used everything from homemade rules to D6, D20, Saga, or custom variations of the above but the smallest scale I've ever been on was with all of the characters in a faction assigned to the same fleet or task force and in the bigger ones players could be anything from basic soldiers and officers, or independent spacers, mercs and such to fleet or army commanders, heads of major corporations, and leaders of worlds or multi-system governments. The one I was talking about was the latter scale.

I must say, I like reading these stories. Keep up the amazing work :D

I've seen attempts like this before they never really drew me into them. This is well done. Good show Mikael!