After you answer fr05yu's questions I have one. We heard that one of the blockade runner and the mkII have a shield symbol. Can you give us any details on the shield upgrade?
First game, REALLY fun and learned a lot
Wait, can you give the text for hanger bays? And what upgrade icon it has?
I basically want to know what it does and which ships exactly can take it (I can manage that if you tell the upgrade type, not asking you to to a comprehensive overview).
Thanks
I'm pretty sure the expanded hangers are the "anti-squadron" upgrade slot. It's the one with three canons shooting. The Assault Frigate also has that slot, but comes with a card that seems to buff its anti-squadron shooting in some way.
I think it's funny the VSD's anti-squadron buff is "moar tie fighters". We also get to see how much a point of squadron command is worth (assuming that's what it does).
Forensicus, thanks for all the great info and pics! Any chance of getting some pics of the ships next to the ruler? I am working on a spreadsheet of SW ships (from other sources) that can be used with the official FFG ships (until additional waves are released):
http://taskforce4222.wordpress.com/2015/03/06/estimated-miniature-sizes-for-sw-armada-game/
My estimations of the scale/length would be more accurate if I had more accurate measurements for the core set ships.
thanks!
Thanks for the info! I'll reiterate my previous question: what upgrades come in the core set? And to add to that, what are the different type of upgrade slots called (eg Missile, Ion Cannon, etc)?
There a a range of different types of upgrades:
- Nav Team and Gunnery Teams will boost either your navigation or fdamage output
- Defense Liaison is a defensive booster while Weapons Liaison is an aggressive booster
- There is also 2 types or tiers of Commanders which each adds a different flavor. To give you a vague idea of the different tiers I can say that Moff Tarkin has a price tag of a whopping 38 points while Leia Organa is a cheap slu.....lady at 3 points :-)
- Title upgrades will make your ship MUCH more of a beast
And there are Armaments, Hangar bays etc etc
So what are the upgrade types that a VSD-I can use and the upgrade types of a CR90A can use? There's 2 symbols on them (1 on each) that I don't know what they mean, but having the proper names for all the upgrade types would be amazing.
The different symbolizer (FFG, I hope it's okay that I share this.All is done to help out and keep "the juices flowing, ok?):
Commanders are "special" officers and their icons are ONLY shown on the back the card. Can be equipped any Ship, but only ONE Commander per fleet build. That Ship becomes a Flagship
Titles are ship model specific and of course unique.
Okay so for the ships:
VSD-I can take the following upgrades:
- Officer
- Weapons Team
- Offensive Retrofit
- Ordnance
- Turbolasers
VSD-II:
- Officer
- Weapons Team
- Offensive Retrofit
- Ion Cannons
- Turbolasers
CR90-A
- Officer
- Support Team
- Defensive Retrofit
- Turbolasers
CR90-B
- Officer
- Support Team
- Defensive Retrofit
- Ion Cannons
Nebulon-B Support Refit
- Officer
- Support Team
- Turbolasers
Nebulon-B Escort Frigate
- Officer
- Support Team
- Turbolasers
Wait, can you give the text for hanger bays? And what upgrade icon it has?
I basically want to know what it does and which ships exactly can take it (I can manage that if you tell the upgrade type, not asking you to to a comprehensive overview).
Thanks
I'm pretty sure the expanded hangers are the "anti-squadron" upgrade slot. It's the one with three canons shooting. The Assault Frigate also has that slot, but comes with a card that seems to buff its anti-squadron shooting in some way.
I think it's funny the VSD's anti-squadron buff is "moar tie fighters". We also get to see how much a point of squadron command is worth (assuming that's what it does).
Expanded Hangars is an "Offensive Retrofit"that increases the Ship's Squadron Value by 1. This means that if you spend a Squadron command dial you may activate an extra Squadron at close-medium range.
VSD-I has a Squadron Value of 2
VSD-II has Sq. value of 3,
CR90 has Sq. value 1
Nebulon-B has Sq. value 2
After you answer fr05yu's questions I have one. We heard that one of the blockade runner and the mkII have a shield symbol. Can you give us any details on the shield upgrade?
I think you must be referring to the "Defensive Retrofit" icon (see #230)
The Core set only has 1 such upgrade: "Electronic Countermeasures" which basically annuls a "Accuracy2 result from the attacker. So you may spend the targeted token anyway
FFG has been very coy about showing us the Retrofit cards. Knowing that's what those symbols mean covers a pretty big gap in the upgrades, as the revealed cards have been very light on offensive or defensive buffs.
Also having the VSD-1 at only two squadron value is new info (sort of like the CR-90a going down to 1 Anti-squadron dice)
I'm off for a day of Aramada demo'ing at the FLGS. I'll be bringing my Ipad and most likely will be live streaming some of the demo. So stay tuned for steen link in this Holonet channel.
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Looks awesome Forensicus!! Just curious but does the Learn to play always take place on a 3x3 space?
Excellent shots! That first one makes my heart warm! That's what I am waiting for!
Looks very cool.
Did you guys play on a 3 by 3 surface originally? Seems like it.
Anyways, how did it feel when you played? Claustrophobic?
I realize it wasn't full 300 pt fleets so maybe that would change things?
Watch Armada Demo by Nikolaj Friis Hansen on livestream.com: http://new.livestream.com/accounts/1116629/events/3885443
Live demo is up
And we're done for today
I missed it... ****... Any recording of it?
I missed it... ****... Any recording of it?
If you click on the link the recording should play. Otherwise let me know and I'll upl to YouTube
I missed it... ****... Any recording of it?
If you click on the link the recording should play. Otherwise let me know and I'll upl to YouTube
I have no problem viewing it but for some reason... no audio. ![]()
I have no problem viewing it but for some reason... no audio.I missed it... ****... Any recording of it?
If you click on the link the recording should play. Otherwise let me know and I'll upl to YouTube
Actually there's a very good reason: I muted the audio since there was a quite noisy (but not in an obnoxious way) group of RPG's at the next table.
Oh, and BTW: Thx to the guys at the FLGS (Faraos Cigarer in Copenhagen) for letting me run the demo and for the new FFG DS mat @ 50% off for the "effort"
Will make a new stream tomorrow afternoon (CET+1) and will put up link for it below. So tune in or watch it later and keep questions flowing.
A short recap of today's demos:
First game (not recorded) was initially me as Imp vs a nice young girl from the store (Mary) as Rebel. Initially it looked okay for me, but we both stepped out after round three and passed the reins to two bystanders. The new Rebel guy started out with a string of bad rolls especially his X-Wing squadrons needed some serious target practicing. But everything turned when the Imperial VSD suffered first three hits including a engine Crit which allowed the Rebel player to either decrease the VSD speed by 1 (in this case down to zero) OR to let the Rebel choose the command for the next round. Of course the rebel player chose to bring the VSD to a halt and thus nullifying the Defense tokens. In the next Round the rebel dealt an impressing 4 damage bringing the total to 7 out a hull value of 8. This was followed by a well placed uppercut in the shape of a ramming of the VSD with the CR90 Corvette which dealt the last damage and sent the VSD spiraling down towards the Death Star
Looks awesome Forensicus!! Just curious but does the Learn to play always take place on a 3x3 space?
From discussions with Forensicus earlier, Yes.
The full game however (300 points) plays on a 3x6 surface.
Edited by MaverickNZLink for Sunday's demo:
Watch Armada Demo: A New Recruit by Nikolaj Friis Hansen on livestream.com: http://new.livestream.com/accounts/1116629/events/3886770
Had a very fun Sunday and played the LtP twice with a mate (see link to video above). Good fun, and the most valuable/important lesson of the day: do NOT park your CR90 Corvette at close range in front of a VSD with Concentrate Fire command
Seems like navigate commands are pretty critical for the VSD to keep things in arc.



