Just thought I'd ask around how people are playing with/without them. As a veteran player of the game, I still only have managed to complete a couple of missions ever, and a number of tasks, which are quite straightforward (and can be quite rewarding). I have never quite liked them, (especially the missions), guess due to their difficulty to complete, and the one-player-takes-it-all-nature of some of them. And since in most of the games we have our hands already full with just trying to seal and survive, it has seemed to be waste of time and effort to try and complete them. I remember a couple of games from the past, when one player has focused on a mission and ignored others co-operative efforts. Not fun. Not to mention a mission takes up your precious Unique item...
Recently, we've regularly re-drawn missions and tasks, when all players have agreed on this. So, What are your pros and cons considering mission/tasks, and do they contribute to the game enough to warrant the use them?
). Applies to investigators as well as items. Now, there is no "must" on whether you choose to attempt/complete a Task/Mission, you just don't get a re-draw. It's tough noogies. Early on, I like to send someone doing a Task or Mission if the reward is worthwile (Sacrifices to Make comes to mind). If nothing else, they are the perfect Rat-Thing bait
. IMO they are necessary for the dilution of the UI and CI decks, drawing kick-ass weapons/Elder Signs every turn is boring.
. My gaming in mainly 2-player only (or solo).
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