B-wing

By Teh HOBO, in X-Wing

What is the B-Wing Panic Attack build?

4 x Blue squadron with B-wing/E2 and a Tactician is one variant

or

2 of the above and 2 Blues with Ion Cannons is another

Blue Squadron Pilot (22)
Tactician (2)
B-Wing/E2 (1)

Blue Squadron Pilot (22)
Tactician (2)
B-Wing/E2 (1)

Blue Squadron Pilot (22)
Tactician (2)
B-Wing/E2 (1)

Gold Squadron Pilot (18)
Ion Cannon Turret (5)
R3-A2 (2)

Total: 100

*scary list*

**** right here is right scary

I honestly love my little B-wings to death. They're an incredibly solid star-fighter with a surprising degree of customization (and only one stupid green die to betray all your hopes and dreams)

Imperial counters are, sadly, going to be more green dice dependent (Stupid TIE) but they'll get the job done. The B-wing is the perfect Rebel ship in that it's a brute but it can be every much outmanuevered and you're going to have to exploit that fact to survive going head to head.

Unless you're a swarm player, that is. You'd be amazed how fast those shields drop even at Range 3.

HLCs tear B-Wings up. Defenders, Firesprays and Lambdas will do work on them. Also, arc dodging can be quite effective against B's being that their 1 hard turns are red. Just watch out for their 2k, that'll really ruin your day if they 2k into range 1 of you...

This, and the other guy who mentioned outmaneuvering because of the B-wins crappy red moves be warned; Keyan Farlander does not fear the red moves.

HLCs tear B-Wings up. Defenders, Firesprays and Lambdas will do work on them. Also, arc dodging can be quite effective against B's being that their 1 hard turns are red. Just watch out for their 2k, that'll really ruin your day if they 2k into range 1 of you...

This, and the other guy who mentioned outmaneuvering because of the B-wins crappy red moves be warned; Keyan Farlander does not fear the red moves.

That would be me and I mentioned in my post about both Keyan Farlander and Ibtisam. If you can find a way of stacking more than 1 stress on Keyan/Ibtisam, I can't see them having an easy time catching up with you. They would not be able to do any K-Turn or take any action. All red maneuvers are out, so no 1 turns for the B either. So in the event that you do stack stress, just outmaneuver those 2. Shouldn't be too difficult.

HLCs tear B-Wings up. Defenders, Firesprays and Lambdas will do work on them. Also, arc dodging can be quite effective against B's being that their 1 hard turns are red. Just watch out for their 2k, that'll really ruin your day if they 2k into range 1 of you...

This, and the other guy who mentioned outmaneuvering because of the B-wins crappy red moves be warned; Keyan Farlander does not fear the red moves.

Keyan's a monster, but he has his own weaknesses (namely, being a B-wing but not costing 22 points base)

The B-wing is not a durable ship. It's sort of sturdy, in that it will take a certain amount of damage to drop, but its ability to mitigate said damage (think Fatties) is sorely lacking. You could try some craziness like C3PO and getting Jan somewhere else, but then they're taking away points from playing to Keyan's strength (he's a mobile B-wing, son!) and really inflating his cost considering you're basically required to put certain upgrades (Sensors) on him.

Edited by ficklegreendice

Blue Squadron Pilot (22)

Tactician (2)

B-Wing/E2 (1)

Blue Squadron Pilot (22)

Tactician (2)

B-Wing/E2 (1)

Blue Squadron Pilot (22)

Tactician (2)

B-Wing/E2 (1)

Gold Squadron Pilot (18)

Ion Cannon Turret (5)

R3-A2 (2)

Total: 100

Rather than advanced sensors?

Rather than advanced sensors?

Truth be told, I don't find sensors to be super amazing on generics

Imagine the generic B-wing getting his one action without having to worry about obstructions, red maneuvers, or blocks. Now, imagine it on Keyan (gets his one action without concern and while enabling his ability at the same time)

Sensors are a force multiplier that lead to some incredible shenanigans, but you have to have a considerable force to multiply first. For generic Bs, whose main strength are their stats for the points invested not so much their action efficiency, I think you're better off with FCS, Tactician, or Ion cannons for giving them much more presence than they would have with sensors alone.

I can tell you phantom players will be far happier to see sensor Bs than a wave of Ions or tacticians (so many...pointing...fingers) :P

Edited by ficklegreendice

Rather than advanced sensors?

Yes, not getting your actions every turn doens't matter as much when your opponent almost never gets his.

Mini swarms really mess up b-wings blocking and action denial work well pinning them in place while a big gun strips the hit points.