Have to agree with the fun metric. The point of the game is to enjoy yourself, not to win (unless they overlap, but not too much because you're guaranteed to lose some times). Hell, that's the point of every game.
I will add, however, that I don't hold in high standards people who believe rebels need Fatties to beat phantoms
The Phantom (actually just ACD) is entirely responsible for fat turrets. I don't understand how someone has fun playing a turret, but at least it's better than an autoloss to a phantom.
It's the other way around, imo
Being as more or less as survivable than an interceptor against the YT-1300 is probably what we have to thank ACD for
Of course, the idea that non-turret lists are auto-loses to phantoms are ludicrous when ion shuts them down quite hard or when specific counters such as PS 10 stress turns them into 40 point headhunters with hlc
Edited by ficklegreendice