You know, I think 4x Enforcers is going to be a completely legitimate list. 5 HP behind 3 AGI is a tough ship, and 4x 3 red dice hits like a truck. I think you start with a slow approach in jousting formation, then break up and knife-fight on the merge. The dial is suited perfectly for that.
I would not expect a Starviper to go down in the first round of shooting, so PS1 is less of an issue. In a knife-fight, PS1 has advantages with blocking at close range as well.
5x Alpha Squadron Pilots compares very closely to 4x PS1 StarVipers.

