I'm not sure when I'm getting them, but I just preordered:
-2x Most Wanted
-2x IG-2000
-2x M3-A Interceptor
-2x Star Viper
I'm already eager to start making lists. Anyone got anything good built yet?
I'm not sure when I'm getting them, but I just preordered:
-2x Most Wanted
-2x IG-2000
-2x M3-A Interceptor
-2x Star Viper
I'm already eager to start making lists. Anyone got anything good built yet?
Binayre Pirate [Z95] - 12
- Dead Man's Stitch - 2
x7 = 98 points of hilarity.
I'd say Scarlet Thief will do quite well. See link.
http://community.fantasyflightgames.com/index.php?/topic/132590-scarlet-thief/
Another poster mentioned Boba with Stay on Target and outlaw tech. That would be quite a nice combo.
I'd say Scarlet Thief will do quite well. See link.
http://community.fantasyflightgames.com/index.php?/topic/132590-scarlet-thief/
Another poster mentioned Boba with Stay on Target and outlaw tech. That would be quite a nice combo.
I had great fun the other night flying
There are so many great builds for Boba.
I had a Fett & 2 Y-wing list also.
FIRESPRAY-31: · Boba Fett (39)
Push The Limit (3)
Engine Upgrade (4)
Gunner (5)
Inertial Dampeners (1)
Y-WING: Syndicate Thug (18)
Ion Cannon Turret (5)
BTL-A4 Y-Wing (0)
Unhinged Astromech (1)
Y-WING: Syndicate Thug (18)
Blaster Turret (4)
R4 Agromech (2)
I've been looking at two lists.
Xizor w/ Virago, Auto Thrusters, Adv. Sensors, and Outmaneuver (or Predator)
Syndicate Y-wing w/ Ion Turret and Unhinged Astromech
3 x Z-95's
Another list I've been thinking of:
Hide and Scyk:
Laetin w/ Heavy Scyk, Mangler Cannon, and Stealth Device
Kavil w/ Blaster Turret and R4 Agromech
Z-95 w/ Pulse Missile
2 x Cartel Spacers
Laetin snips from the flanks while the Scyk's try to arc dodge. Kavil doesn't need to be in arc. Z-95 Ionizes the juiciest target while the rest swarm.
I do want to try PTL Kath w/EU and Security Droid crew
The actions...so many actions...(well the Droid is just "acquire a target lock" so it's not really an action and it works even if green maneuvering out a stress unlike night beast
)
Boba Fett w/ Recon Specialist, Calculations
Laetin w/ Hvy Scyk, Mangler, and Stealth Device
Katil w/ Blaster and Agromech
Another list I've been thinking of:
Hide and Scyk:
Laetin w/ Heavy Scyk, Mangler Cannon, and Stealth Device
Kavil w/ Blaster Turret and R4 Agromech
Z-95 w/ Pulse Missile
2 x Cartel Spacers
I'd might be tempted to trade z95 for manglers on the cartels then upgrade Laetin's cannon to HCL
I dunno. The Cartels can't take a lot of hits. The Z-95 and Ion Pulse Missile (that gets to keep the TL) can put the zap on someone important right away and allow these 2 red die ships to get out of arc and at Range 1.
I like HLC's, but they are so expensive that I have a hard time justifying them. I know that's against the grain of most people on these forums.
I dunno. The Cartels can't take a lot of hits. The Z-95 and Ion Pulse Missile (that gets to keep the TL) can put the zap on someone important right away and allow these 2 red die ships to get out of arc and at Range 1.
I like HLC's, but they are so expensive that I have a hard time justifying them. I know that's against the grain of most people on these forums.
idk but i think the community is going to move from hlc to mangler cannon. One extra die isnt as good as a crit imo.
I dunno. The Cartels can't take a lot of hits. The Z-95 and Ion Pulse Missile (that gets to keep the TL) can put the zap on someone important right away and allow these 2 red die ships to get out of arc and at Range 1.
I like HLC's, but they are so expensive that I have a hard time justifying them. I know that's against the grain of most people on these forums.
idk but i think the community is going to move from hlc to mangler cannon. One extra die isnt as good as a crit imo.
Plus it's 3 points cheaper!
Here's a list I really want to try out:
Kavil- Predator, Blaster Turret, R4 Agromech
Kath Scarlet- Lone Wolf, K4 Security Droid
Binayre Pirate x 2
Edited by Deltmi
I dunno. The Cartels can't take a lot of hits. The Z-95 and Ion Pulse Missile (that gets to keep the TL) can put the zap on someone important right away and allow these 2 red die ships to get out of arc and at Range 1.
I like HLC's, but they are so expensive that I have a hard time justifying them. I know that's against the grain of most people on these forums.
idk but i think the community is going to move from hlc to mangler cannon. One extra die isnt as good as a crit imo.
Plus it's 3 points cheaper!
Here's a list I really want to try out:
Kavil- Predator, Blaster Turret, R4 Agromech
Kath Scarlet- Lone Wolf, K4 Security Droid
Binayre Pirate x 2
Isn't Predator on Kavil redundant with the R4? So you'd have 3 more points to play around with.
I dunno. The Cartels can't take a lot of hits. The Z-95 and Ion Pulse Missile (that gets to keep the TL) can put the zap on someone important right away and allow these 2 red die ships to get out of arc and at Range 1.
I like HLC's, but they are so expensive that I have a hard time justifying them. I know that's against the grain of most people on these forums.
idk but i think the community is going to move from hlc to mangler cannon. One extra die isnt as good as a crit imo.
Depends on the ship firing and being fired upon
A crit is just a hit by another other name if it removes a shield token, or if you get some truly useless crit, and more dice can mean more hits.
Incredibly accurate ships (re: tl + focus equivalent) are still most likely going to prefer the four dice. One die is often the difference between a dealt with threat or a ship that fights just as hard as if it had taken no damage (unless you get lucky with crits)
The rest are going to be a toss up between mangler and ion. The mangler's a great boon to anyone who can abuse it (normally 2 die styx, dash with no blindspot, nub & scarlet...) but between forcing a crit or an ion token through a high agility target, I'd much rather have the ion unless I could guarantee what crit the enemy would draw (and I can't)
Edited by ficklegreendice
I dunno. The Cartels can't take a lot of hits. The Z-95 and Ion Pulse Missile (that gets to keep the TL) can put the zap on someone important right away and allow these 2 red die ships to get out of arc and at Range 1.
I like HLC's, but they are so expensive that I have a hard time justifying them. I know that's against the grain of most people on these forums.
idk but i think the community is going to move from hlc to mangler cannon. One extra die isnt as good as a crit imo.
Plus it's 3 points cheaper!
Here's a list I really want to try out:
Kavil- Predator, Blaster Turret, R4 Agromech
Kath Scarlet- Lone Wolf, K4 Security Droid
Binayre Pirate x 2
Isn't Predator on Kavil redundant with the R4? So you'd have 3 more points to play around with.
Yeah, I thought of that after I posted the list. I think I'd put Predator on Kath and VI on Kavil. Something like that.