Rules question - Forgotten Souls: Spawning Monsters

By me1034, in Descent: Journeys in the Dark

Hey gang!

2nd question... I'm reading the section on spawning monsters on page 11 of the instruction manual and the below excerpt doesn't make complete sense to me:

"If players cannot spawn a monster because the required figure is already on the map, remove that figure from the map, recover all damage and remove any conditions on that monster, and place it as directed. When players have to remove figures from the map in order to spawn monsters for an encounter, those figures cannot come from that encounter"

  1. Does this mean that you cannot spawn a given monster if there is already one on the board? So basically, if there is one on the board already, you remove it (and it's damage, fatigue & and conditions) and re-place it as directed by the card?
  2. I cannot, for the life of me, understand the last sentence...

1. You are correct. In Forgotten Souls, if you need to spawn a monster, you replace the already injured monster on the map with a fresh one at the spawn point.

2. The last sentence is informing you that you only do this entire step when the monsters you are replacing are left overs from a previous room. If the heroes ignore a flesh moulder and run past it, and you have to spawn more later, the old flesh moulder gets replaced with a new one. However, if the game spawns a monster in the current encounter and that monster is still on the board from the current encounter, you do not spawn a new one.

2. The last sentence is informing you that you only do this entire step when the monsters you are replacing are left overs from a previous room. If the heroes ignore a flesh moulder and run past it, and you have to spawn more later, the old flesh moulder gets replaced with a new one. However, if the game spawns a monster in the current encounter and that monster is still on the board from the current encounter, you do not spawn a new one.

Ah!!! Makes sense. Thanks much!