Hi.
I am a long time Warhammer Fantasy Battle fan. A few years ago my interest slowly switched to board games. I play them mainly with my fiancee. She likes thematic games, especially set in fantasy settings - if you can feel sense of adventure all the better - our favourite title as of now is Runewars. Because I wanted to introduce some diversity in our gaming sessions I was thinking about buying Battlelore 2nd edition. Strictly, I wanted some 2-player tabletop wargame which is relatively fast, has rules easy to grasp and a lot of theme.
Now, for me the most important aspect of game is its replayability - game must provide a lot of it and encourage direct negative interaction, also it should provide a lot of options and strategic or tactical choices. I heard that battles in Battlelore are based around objectives and your scoring comes from holding objectives and not from killing opponents stuff. Is this aspect makes this game less replayable, is it forces some optimal moves or army compositions? How much of a game is in a base set? I must admit FFG is really unpredictable in this aspect - Runewars and Nexus Ops are almost infinitely replayable without any expansions; on the contrary Descent 2ed. as base set only is really mediocre.