The Dodge action specified that you may attempt to dodge the attack if you weraware of it. This has caused some discussions in my group, with players claiming they just need to either see their attacker, or even just know he is there.
I'd like some input to hoe other GMs handle this, as I find adding in Awareness rolls for each disputed attack slows things down.
For ranged fire my view is this: The players are not Neo from the Matrix, they do not dodge bullets. What the Dodge action allows for is throwing oneself to the side if you see some thug bearing his weapon to point at you . If you wait until he pulls the trigger, you're too late.
This means that if someone is pointing his weapon at you, either a sniper from a distance or across the table in the bar, you can't dodge. Some might argue that a scrutiny test might allow you to predict the moment he will squeeze the trigger, but this will definately not work for the sniper 200 metres away.
For melee combat you might find yourself outnumbered and surrounded. Would you allow a person to dodge the blow struck from behind? If you are circling and trying to cover all directions, I'd say yes, but what if you're trying to break through a bunch of mooks to get to the boss-man behind? The mooks are virtually ignored/unopposed as they stab from behind. Would you allow a dodge or a parry here?
Scenario 1:
Bob is hiding behind a truck, and wants to run across the street and through a doorway. To get there is a one-round Run action. Bob knows that down the street are 2 people, lying in 2 different positions, waiting to shoot him. He runs. He gets shot. He claims his dodge.
Bob was "aware" of the attack in the sense that he expected it. He can not possibly know exactly at what instant the bullets will hit home, however. Trying to look for movement, muzzle flashes or whatnot from the different positions way down the road while running in a different direction is difficult? Impossible?
Scenario 2:
Greg is sitting in a booth at The Happy Heretic , discussing payment for a smuggling operation. Suddenly he feels a barrel poking into his ribs as the man beside him makes a subtle point of persuasion. Greg figures "Well, I'm most definately aware of this barrel, so I'll just dodge, whip out my sawn off with my Quick-Draw and give him bith barrels at point-blank"
Scenario 3:
Rob decides to Charge past/through 2 mooks, to attack Harry the Heretic standing right behind them. They obviosly try to whak him with their Nasty Pointy Things as he charges past, and follow up by turing around and hitting him in tha back as he engages their boss. Rob is now engaged in combat with Harry, but does he posess the superhuman perception to be aware of the mooks manouvers and attacks behind him?