Using the first mission on the campaign tell me what will be said to the rebel players if you are imperial side? Do you tell them things like how many hp terminals have ?
What do you reveal from the campaign guide tp the rebels?
You tell them what is under "mission briefing" nothing more. This includes all rules and bullet points under the briefing.
In the second part when they open door. Do you tell them the door is locked if you choose that one or do you let them try and open it and then say it is locked? And you have to destroy and its hp? Do u say hp increases on terminal if you choose that one ?
When an event trigger goes off. You tell everything what is contained in the event except if you have choices. In that case you only tell the choice you make.
1. You tell the door is locked and can be attacked
2. You tell the amount of health and defense
3. You tell red deployment is active (you do not have to tell where it is)
4. You tell what triggered the event and the event name (important for some missions to determine additional outcomes)
Read page 2 of the campaign guide. They break it down there.
That said, as events happen, you read the rebels those corresponding events.