Cannon Slot 3pts
Range 2-3
Can only be used once per turn.
During the activation phase if you would land on an asteroid you may move your ship backwards along your movement template as if you had overlapped a ship. If you do so you receive one stress token but do not roll for damage.
At the start of the combat phase chose 1 enemy ship inside your firing arc that ship rolls 1 evade die on a blank result that ship counts as being 1 range closer to your ship for the remainder of the combat phase.
This is IMHO the fairest way to make them viable use full and not break the game or screw with peoples maneuvers etc.
I like it, but it is too much text. It has to fit on an upgrade card, and they are pretty tiny with moderate size text.
Cannon Slot 3pts
Before revealing your movement dial you may assign a tractor beam token to one obstacle or At the start of the combat phase chose 1 enemy ship inside your firing arc and at range 2-3 that ship rolls 1 evade die on a blank result that ship receives 1 tractor beam Token.
Define what the tokens do on another card like with cloaks and ions.
