Hey All,
My group just finished up the Beginner Game and an extended Long Arm of the Hutt adventure with some rather ingenious and memorable roleplaying. They have their ship, now renamed the Black Herring, and with a tidy profit in their hand, the group has decided to go into legitimate business for themselves.
At the moment, we are taking a 2 month hiatus to let another member of my group be the DM (D&D) for a little while. When we take up Edge of the Empire again, my intent is to have had about 5 months of time pass. They can use this time to tell some of their own stories, do some upgrades to the ship, and actually undertake some "routine" shipments in order to generate income. They had negotiated shipping rights with the independent Ryll mine at New Meen on Ryloth, but certainly don't feel limited to that.
What I'd like to do is create an interlude narrative of their activities with their input, but at the same time provide what would a reasonable level of income in the interlude. I have some of my own ideas on how to handle this, but I'd like to toss it out to the community for some collective wisdom.
Using Lords of Nal Hutta, I'm trying to figure out a reasonable rate for Ryll shipments, for example. They've stated their preference for where Ryll is used for its medicinal purposes, rather than as a narcotic. It's a grey-area spice in that regard...
Anyway, any ideas?
Of course, I also have to figure out where the story takes them when the interlude is over ![]()