I am confused by the way you add additional damage for extra successes in a combat check. Upon reading the normal personal combat check, it seems to indicate that every uncanceled Success grants +1 damage. So if you rolled 1 fail and 3 successes, you'd get +2 on the combat check. Here is the exact text:
When making a combat check, if the check is successful each uncanceled * adds + 1 damage to a
successful attack.
However, in the vehicle/ship combat check it seems to indicate that 1 "success" is spent to "win" combat and only *additional* uncanceled successes beyond the first grant a +1 bonus to damage. Here is the text from that section:
When making a combat check, after calculating overall success, each remaining * adds + 1 damage to a
successful attack.
Is this the correct interpretation? It seems odd that the rules would be inconsistent between the two types of checks.