I have a character creation session coming up soon for a new campaign that I'll be GM'ing, so I've been compiling some notes to help the new players through the process. From memory, I put down that Obligation and Motivation are chosen together during Step 2, but going back through the book I see that Motivation comes near the very end.
It may just be a guideline, but is there a reason to push Motivation that far towards the end? I'd think you'd want to nail it down when you select Obligation so you have your whole concept before choosing Career, Specs, Skills, etc. Would there be any problems with doing it that way that I'm overlooking?