Common misconceptions

By PhantomFO, in X-Wing

When we first started, we revealed all dials at once and then moved in pilot order. Dumb, I know, given the clear indication in the rulebook, but it was something the five (veteran gamers) around the table missed on our first run-through of the rules.

Another common (and very understandable) one is thinking that you only remove 1 ion token at a time.

  • Target locks go away between rounds

Haha, yep. This was a mistake I made for quite some time. Makes so much more sense now.

How Ions work on large ships is used wrong in a few ways.

We used to do bumps way wrong. They dealt damage. You take your hull, and subtract that by the hull of the ship you hit.

We didn't know any better. A lot of ships died really fast.

I alwyas forget the simultaneous attack rule.

Our play group got so used to Biggs that we stopped reading the card and just started assuming that if you had Biggs in range, you had to shoot at him. His actual effect is that ships friendly to him at range 1 of Biggs aren't targetable.

I alwyas forget the simultaneous attack rule.

This is me. I honestly don't think I've ever actually performed a simultaneous attack in a game I've played, though I'm sure I should have on several occasions. The most recent one being just a couple days ago. :S

Another one I've seen is thinking that ships with turrets have a 360degree firing arc (they don't- they are allowed to shoot outside their firing arc).

Similarly, thinking that the auxiliary firing arc on the Firespray ISN'T a real firing arc (it is).

When I learned we took an "action phase" which convinced me thst boost and barrel roll were grossly overpowered.

Move everyone, then action everyone, then shooting, but all the ties arc dodged...

Thinking that PtL lets you do two of the same action. Double boost plus focus made Soontir effectively unkillable.

Thinking that PtL lets you do two of the same action. Double boost plus focus made Soontir effectively unkillable.

2 evades on Vader.

Thinking that PtL lets you do two of the same action. Double boost plus focus made Soontir effectively unkillable.

Double barrel roll! Ya I did it and it was totally awesome! Totally wrong but still awesome!

I see people do a boost with turr (tie interceptor) and then after he attacks they do a boost again.

I've seen people require arc for a target lock (which makes sense, even though the rulebook spells it out clearly that you don't need arc to TL).

For me, the biggest one I see is people don't understand the difference between TOUCHING and OVERLAPPING. I lost my first game in a store championship last weekend due to this against the eventual winner who wouldn't let me barrel roll as I ended touching his ship(debateable but close) but in no way shape or form overlapping. All 13 other people in the store said it was not allowed and first game in a new store with a new group, I wasn't going to cause a stink.

Such a common misconception caused by people referring to 'bumping' all the time, which is in no way a game term, instead of correctly referring to overlapping.

Edit: for typos

Edited by Rauhughes

I've seen at least two people confusing "focus" and "target lock", for some reason.

Edited by zerknautscher

The idea that the defender doesn't get to roll dice against ion weapons is a pretty common one, in my experience.

They should just play decimators if they think that

The one that i see is multiple obstructions don't equal more dicd (just the one bonus)

I still do that :S

When me and my brother first discussed this rule we decided that the way it was written implied that "obstructed" was a Boolean and as such was either true or false.

When I started I flew the wrong way many a time.

With help from Joey Tribbiani I learnt to 'get in the map', which in my case means a mixture of walking round the table and turning the dial around to face me when the ship is.

Very useful :)

They should just play decimators if they think that

The one that i see is multiple obstructions don't equal more dicd (just the one bonus)

Is that wrong? The core rule book is slightly ambiguous on the matter (my reading was than an Obstructed attack means one extra attack dice, regardless of how many obstructions are involved), are you saying it's been FAQed to mean something else?

well for me recently it was getting my Z and B dials placed with the wrong ships... Also the secondary weapon modifier or lack thereof i thought only applied to missiles/torps... Also didn't know that when taking damage cards even if your blown-up with the first card you keep pulling from the deck until all hits are done?? although i have no idea why you would do this or where that one is located in the FFG rules, but the person i played against last week was pretty adamant about that one!!

For some reason I thought that Ion tokens were removed every turn, whether or not they actually had enough to restrict movement, so big ships had to get at least two ion tokens in the same turn to be ioned. If they only had one at the beginning of activation they'd just remove it with no ill effects.

Swedge, that one is correct although it only really matters for the Simultaneous fire rule. If you take three crits and only have one hull, you still have to draw the other two just incase there are any crits which effect your attack.

The one that i see is multiple obstructions don't equal more dicd (just the one bonus)

Is that wrong?

You get 1 die no matter how many obstacles are in your way. This has not been changed as of the last FAQ.

I'm thinking that the Baron there just worded it a bit oddly.

Yep. Worded badly. One gig I was playing wanted to roll a dice per asteroid I was shooting through.

Rolling defense dice at the same time as attack dice. Something nearly every new player I see does.

Yep, nothing like knowing you don't need to spend that target lock or focus because you already know what the defender rolled... :)

The one that i see is multiple obstructions don't equal more dicd (just the one bonus)

Is that wrong?

You get 1 die no matter how many obstacles are in your way. This has not been changed as of the last FAQ.

I'm thinking that the Baron there just worded it a bit oddly.

Yep. Worded badly. One gig I was playing wanted to roll a dice per asteroid I was shooting through.

Well to be fair it is /slightly/ ambiguous, it's the wording about "Because of this obstruction" that could make you think it's for each obstructing object.

Rolling defense dice at the same time as attack dice. Something nearly every new player I see does.

Yep, nothing like knowing you don't need to spend that target lock or focus because you already know what the defender rolled... :)

Ooh, I had that wrong myself!