So, I have been thinking of ways for me to streamline access to enemies that I can toss at my players. I normally plan in advance what they will fight but I want to be able to switch up what they fight based on their actions.
My first thought was to throw all the enemies onto index cards and then organising them by type and faction.
so like Chaos/Daemon/Nurgle, etc.
I want to know what you guys do to achieve similar if you do anything. Also any insight on the perfect index card size? I am going to start working on a template that I can just plug stats into and print. If I get something good I will post a link.
Edited by Dasbag