I've only just had a chance to use Misdirect in a game, and found the power to be a bit too strong.
I saw a sentry walking a wall above me, and used Misdirect to become undetectable to him, then committed my Force dice to Duration to maintain my stealth.
When I got to the top of the wall, his partner noticed me, and he noticed a sound as I stepped on some debris, but he couldn't see me. I shot his partner, and he noticed the blaster bolt, but still couldn't see me.
What do you do in that situation? We don't have the rules of breaking invisibility that the spell comes with in D&D/Pathfinder, and it seems a bit much for someone to be able to engage in combat and still remain invisible. In this case, I suggested to the GM that I roll a Deception vs. the sentry's Vigilance (the power uses this same check for its illusions).
What do all of you think? How do you play this?











