Little dudes and "heavy"

By Shamrock, in Game Masters

Have any of yous had a player with a silhouette 0 (Toy of ChFan), inquire about going heavy from the Dangerous Covenants book? I've been asked about it and I'm not sure the physics of this working out. I mean I get that heavys can drop the encumbrance of the weapons, but the races at this size seem to be at an astronomical disadvantage.

I won't say "no", but I don't want the dog barking up the wrong tree either.

Thanks for any input,

Rocket Racoon anyone?

D20radio order66 podcast episode 33, Sam Stewart confesses to playing a Drall Heavy. While I as a GM wouldnt totally forget bout the brawn needed to carry these BFGs, I would totally encourage the iconic character archetype. It would be easier to believe if you describe the weapon as heavily modified, or when in use perhaps physics do come into play (good place to spend threat). The idea is ripe with cinematic narrative and comedy.

Edited by jaradaj

a short heavy Heavy will have a low centre of gravity, so that will help.

basically at my table if they have the brawn they can use the gun.

If they are willing to invest in the exp to get the Brawn and ranks in Burly they need, why not? We have a Weequay (base Int 1) Archeologist in our group who buffed up to 4 int. He gets a lot of comments from NPCs who only see his kind as dumb street muscle but it works out pretty well. MinMaxing isn't everything.

A Toydarian or Drall heavy is a huge investment in exp cost, the class depends on two stats they have get base 1 in, the Chadra-Fan are better with their good agility but not by much. If they are willing to invest in those areas, why not let them go that route. It's not optimal in anyway but it does sound like fun.

Blizz, the Jawa companion from Star Wars: The Old Republic , is arguably a Heavy. I say let them go for it.

On a high gravity planet an 80kg (average build) creature may be all of 80cm heigh. On a low gravity planet an 80kg creature may be 210cm heigh.

In terms of equal mass, my money will be on the little guy being able to lift more.

On a high gravity planet an 80kg (average build) creature may be all of 80cm heigh. On a low gravity planet an 80kg creature may be 210cm heigh.

In terms of equal mass, my money will be on the little guy being able to lift more.

I must be living on a low gravity planet :D

Yeah, let them have it. If a Jawa wants to be a heavy, just go along with it. As long as everyone is having fun there's no need to get hung up on details. If anyone wanted to play a hardcore realistic game they wouldn't be bellying up to the table for Star Wars anyway.

I thought it was Sam Stewart that was playing the Drall Hired Gun/Heavy, having very much been inspired by Rocket Racoon.

But the only real concern with playing a Heavy using a Silhouette 0 species is the ones introduced thus far have a starting Brawn of 1, so that's going to be a bit of concern where Cumbersome comes in, at least in the early going before you can really stock up on the Burly talent. Though in that respect, the weapon sling is your friend (100 credit attachment that reduces the Cumbersome value of a weapon by 1), so that and a rank in Burly will allow you to use a Cumbersome 4 weapon without a problem (assuming you boost your Brawn to a 2).

As long as they have the brawn to handle a heavy weapon then there's no reason to not allow them to play a small species with a big gun.

Any reality that occurs in Star Wars is happy coincidence. Star Wars has always been about what is cool or fun rather than what makes sense.

Edited by kaosoe

I thought it was Sam Stewart that was playing the Drall Hired Gun/Heavy, having very much been inspired by Rocket Racoon.

And a good point on the sling. Depending on the character it could be a full blown harness. I had a jawa's outlaw tech who's fav piece of gear was tape. He would make the most ingenious weapons and gear but it would come out looking like it was put together by a crossed eyed McGuyver with a pocket full of twist ties and a roll of ducked tape. It was fun till he made an eweb repeater mounted on one side of a gonk droid balanced out by a seat welded to the other side. Fun flavorful times.

Edited by jaradaj

Main reason I noted the weapon sling over the weapon harness is the sling is a few hundred credits cheaper (important point for a starting PC that's looking to buy a big gun) and can be modded to add the Quick Draw talent, which is generally more useful than Brace (particularly after the dev clarification that Brace can't be used to ignore cover). Plus, with all the ranks in Burly the Heavy spec offers, the weapon brace won't be as necessary unless this PC is planning on hauling around a heavy repeating blaster as their weapon of choice.

I ment full blown harness in fluff, not the actual attachment. I tend to get excited and forget to articulate exactly what I mean. Got the new hutt book today and thinking of a Toydarian heavy npc.

The question is Cumbersome really. Can they lift the gun? If so, why restrict them from playing a Heavy? If not, as mentioned earlier, weapon sling is your friend.

I'd certainly say "yes" and allow it, once I stopped giggling. But I'd be watching those red dice like a hawk. Soon as a shot from that little guy shows a Despair, the recoil will blow him halfway across the map. :)

So, I'm taking the "little" Heavy with a slightly different view.

I've created a Drall Heavy too, but I'm keeping his brawn at 1. He won't have the brawn to properly handle cumbersome weapons, and I will be accepting the increase difficulty on all Range-Heavy checks. But it's part of the fun of this character that used to be an adventurous wingrider, now looking for bigger and better thrills (unlike typical dralls.) Interesting enough, those wingriders do have 3 ranks in Range-Heavy.

Now I just can't decide to give him a DH-X Heavy Blaster Rifle , or The Hammer ...

I'm can't help but think of a drall beast rider. I'd even let her (as GM) tame and mount silhouette 1 creatures. Now give him a bfg of some kind and I'm all set. Just have to think of a good fitting name. Hardest part.

Weapon: us The Hammer, it's awesome fun (just don't tell the marauder you have it!)

Name: Shrimp

BTW, for whatever reason, Drall are Sil 1. Not sure why, but that's the official word from Sam.

BTW, for whatever reason, Drall are Sil 1. Not sure why, but that's the official word from Sam.[/quote

They're not strong, but broad, possible explanation?

BTW, for whatever reason, Drall are Sil 1. Not sure why, but that's the official word from Sam.

I was wondering if that was an error in Suns of Fortune . Where did Sam address this?

It's buried somewhere in the developer answered questions thread.

BTW, for whatever reason, Drall are Sil 1. Not sure why, but that's the official word from Sam.

I was wondering if that was an error in Suns of Fortune . Where did Sam address this?

I couldn't find it there, but I think this is where you first mentioned it. Interesting; I suppose it must have something to do with their broadness despite their short stature. Something to keep in mind.

So was looking through my soft copy of the (currently) aborted "final update" of the USM and got struck with a character idea...

Squib Heavy

"You agree to the koovy bargain I've laid out, or... *brandishes heavy blaster rifle* you stick with the non-koovy fallback terms."

Better still, have the tag "Fine Print" etched onto the heavy blaster rifle. Because we all know it's the fine print that really screws you over :D