So my eleven yo son and I sat down to play the learning scenario. We were unable to finish because of some unresolved rules questions.
First, my assumption is that ranged attack damage occurs during the Activation Phase and carry over to the Melee phase if it doesn't cause a wound. If it does cause a wound to a target disk that has no stamina is that disk then removed from play during the Activation phase?
Also, would it matter if that target disk is otherwise embattled, (pinned or pinning)? Is it still removed and the disk it was pinning is then free to move?
Same thing with Impact... is impact damage immediate during the Activation phase and will an Activation phase wound immediately remove a disk from play?
Again regarding impact... If I move a disk with Impact so that it ends the move pinning two disks, does the Impact damage/wounds apply to both pinned disks? And, what if those disks are already embattled?
Finally (for the moment) can a Command card ability that empowers a disk within range of a Hero target the Hero disk itself?
Thanks in advance for some guidance. He and I are both looking forward to another crack at the game.