Current pilot's in different ships

By tk426, in X-Wing

Do you think we will ever get a pilot who is currently in the game in a ship other than his or her current one.

Examples: Lando in a Y-Wing or Tycho in an X-Wing

Speaking thematically this would be a blast to have. But on the other hand if you already have to many X-Wings why would you want to buy another one.

No I dont think that will happen (at least I hope not)

Edited by IG88E

No reason not to if we run out of named pilots

Only thing is that we wont be able to have yt-1300 chewie and "Fly casual" shuttle chewie on the same table since they'd be unique names, but that already happens between yt-1300 chewie and chewie (Crew)

Possibly, but chances are not for a long while. There are some pilots that most associate with certain ships where this would makes sense as "according to Legends" they were known for flying those ships.

Porkins -- Y-Wing

Tycho -- X-Wing

Horn -- X-Wing

Stele -- TIE/Defender

Any pilot said to have been in Rogue Squadron could be considered a candidate for an X-Wing. There currently are 10 different X-Wing Pilots including the generics they don't need more. Well maybe 1 more, that way the could be the first class of ship that has PS options from 1-9.

I don't think we'll run out of named pilots. FFG will just make up whatever pilots they need.

No I dont think that will happen (at least I hope not)

The issue is that, and Frank and Alex have mentioned this in an interview, specifically about Corran Horn in an X-wing, from a game design point of view, which is always the priority over story or fluff, it would seem like an arbitrary limitation on what ships/abilities you can fly. They feel it's okay to have a few pilot/crew member duplications that are chosen for balance reasons, but to have the same unique pilot in different ships in the same faction is an unnecessary limitation on your building options.

The issue is that, and Frank and Alex have mentioned this in an interview, specifically about Corran Horn in an X-wing, from a game design point of view, which is always the priority over story or fluff, it would seem like an arbitrary limitation on what ships/abilities you can fly. They feel it's okay to have a few pilot/crew member duplications that are chosen for balance reasons, but to have the same unique pilot in different ships in the same faction is an unnecessary limitation on your building options.

Ok, I admit I'm not following the logic here. Maybe it's just too early in the morning, but how does adding another pilot to any ship, even one who already exists on another ship, limit your options? Sounds to me like it's just one more pilot to choose from, which is by definition an additional option.

The issue is that, and Frank and Alex have mentioned this in an interview, specifically about Corran Horn in an X-wing, from a game design point of view, which is always the priority over story or fluff, it would seem like an arbitrary limitation on what ships/abilities you can fly. They feel it's okay to have a few pilot/crew member duplications that are chosen for balance reasons, but to have the same unique pilot in different ships in the same faction is an unnecessary limitation on your building options.

Ok, I admit I'm not following the logic here. Maybe it's just too early in the morning, but how does adding another pilot to any ship, even one who already exists on another ship, limit your options? Sounds to me like it's just one more pilot to choose from, which is by definition an additional option.

It limits future options. Corran E-Wing cannot be used in the same list as Corran X-wing and they potentially would bring the same thing to the field as far as presence goes except you must pick either or.

Of course this would only matter if they both had different abilities. Which would bring up the question "If they have different abilities to go with different ships why restrict both by giving them the same name?"

If they had the exact same skill in the different ships then it puts pressure on the strengths of the Dials and Upgrade/Action Bars followed by Points Cost. which could lead to the Forum cracking their actual formula to ship cost rather than the current "we have an idea how it works"

No reason not to if we run out of named pilots

Only thing is that we wont be able to have yt-1300 chewie and "Fly casual" shuttle chewie on the same table since they'd be unique names, but that already happens between yt-1300 chewie and chewie (Crew)

It shouldn't happen. You can only have one Chewbacca, it doesn't matter what type of card he is. You can't field the Falcon with Chewbacca as a pilot and equip him as a crew, because they're both named Chewbacca. Same rule applies to Vader and Luke.

Assuming, of course, that there is a strict formula always adhered to. I have my doubts.

The issue is that, and Frank and Alex have mentioned this in an interview, specifically about Corran Horn in an X-wing, from a game design point of view, which is always the priority over story or fluff, it would seem like an arbitrary limitation on what ships/abilities you can fly. They feel it's okay to have a few pilot/crew member duplications that are chosen for balance reasons, but to have the same unique pilot in different ships in the same faction is an unnecessary limitation on your building options.

Ok, I admit I'm not following the logic here. Maybe it's just too early in the morning, but how does adding another pilot to any ship, even one who already exists on another ship, limit your options? Sounds to me like it's just one more pilot to choose from, which is by definition an additional option.

The example the designers used was Corran. Originally it could have been Luke in that E-wing with that ability. But this would only have limited your list options because right now I can run Luke and Corran together. It takes away from the options available.

The issue is that, and Frank and Alex have mentioned this in an interview, specifically about Corran Horn in an X-wing, from a game design point of view, which is always the priority over story or fluff, it would seem like an arbitrary limitation on what ships/abilities you can fly. They feel it's okay to have a few pilot/crew member duplications that are chosen for balance reasons, but to have the same unique pilot in different ships in the same faction is an unnecessary limitation on your building options.

Ok, I admit I'm not following the logic here. Maybe it's just too early in the morning, but how does adding another pilot to any ship, even one who already exists on another ship, limit your options? Sounds to me like it's just one more pilot to choose from, which is by definition an additional option.

The example the designers used was Corran. Originally it could have been Luke in that E-wing with that ability. But this would only have limited your list options because right now I can run Luke and Corran together. It takes away from the options available.

This.

Unfortunately, thematic or otherwise, naming pilots is sort if an arbitrary thing. And that would be compounded by putting a inquire pilot with the same name in two ships, because otherwise you would be able to fly both of those abilities sry the same time. So, it does limit your options in a way that is unnecessary.

The Answer is simply.

Yes you can.

Yes you will.

Can you use it in tourney?

No.

Simply make your own Corran in an Xwing, Luke in Y, B, Z, A, and YT

If they seem Op, tweak them down.

Just cause 99% of the game is tourney does not mean you can't tear the ears off the gundark and play by house rules.

Just remember what tourney rules are, keep them as a true guide.

It's just a game after all.

how does adding another pilot to any ship, even one who already exists on another ship, limit your options

Because you can't use X-wing Tycho and A-wing Tycho together. They're not adding X-wing Tycho, they're adding another X-wing pilot and making it Tycho. If it wasn't Tycho it'd be a different named pilot.

Corran Horn was originally going to be Luke Skywalker, they changed it to Corran because they didn't see a reason to stop you flying X-wing Luke and E-wing Luke together.

Edited by TIE Pilot

In that same interview, the Frank & Alex suggest you just homebrew it. Figure out the cost of the named pilot's ability, and add that to the base cost of the ship you want to put him in. So Tycho's ability costs 2 points, making him a ps 8, 29 point X-wing pilot.

I haven't seen the interview with Frank and Alex. I'll check it out. My thought process was that the pilots would get different abilities. Coming from Heroclix after 12 years of I'm use to a different "power set" between figures with the same name. Or in the case of

X-Wing a new ability.

The interview was on a podcast, I forget which one, probably Nova Squadron or Scum & Villainy.

The problem with a Unique pilot in different ships with different abilities is that you wouldn't be able to use those two abilities together in a squad, and they want to avoid those kinds of limitations. Using the same pilot & ability in different ships works, but maybe some abilities and ships could allow broken combos, but thats just a guess.