I know, I know - before the complaints start, I realize that there have been many, many threads recently discussing what we might see in the upcoming wave, what ships FFG can still choose from, or, mainly, what we'd like to see.
That's not what this thread is about. What I want to do is see what the community's predictions are. Given everything we know, every little hint and piece of information FFG employees have let slip, their commercial imperatives, as well as what we know about the way the game plays at the moment, and what niches remain unfilled, what will FFG release next? No maybes, no fence sitting or caveats - make a firm prediction and, if you feel like it, explain why you think those particular ships are most likely. Then, when S+V releases in a few weeks and the expected Wave 7 announcement gets made, we can look back at this thread and see who amongst us can really see the future. ![]()
So, I'll start us off - my Wave 7 predictions.
First off, a few things I don't think we'll see (yet):
Prequel ships - I do think they're coming, but FFG haven't hit the bottom of the OT and EU barrel quite yet, so I think they're probably still a wave or two out.
The Snowspeeder/atmospheric rules - Again, I think this will come, but after an unusual Wave 6 (all one faction) I think they'll want to steady things off with a fairly typical Wave 7.
SW:Rebels Ships: As much as I like the designs in the show, I don't think it's been on air long enough for FFG (who have said that they have an 18 month (or longer) lag time between finalizing what they're doing and actually releasing it) to have gotten around to it yet. Again, I'd say expect these in later waves.
So, negatives out of the way, here's what I do think will happen:
I think that we're likely to enter an era of three ship waves. Two ships per faction was fine when they were starting out, because they needed to diversify the game quickly, and there were no other "competing" products, as it were - just regular ships. Now though, there are epic ships, Aces packs, playmats and, of course, Armada to consider - they aren't going to want to force players to choose which of their products to buy - they're going to dripfeed them out slowly so that everyone can afford to buy all of them. It's possiblethat they might choose to try and increase Scum's diversity quicker by having a 4 ship wave with Rebel, Imp and 2x Scum, but given that Scum players will have just forked out a bunch of cash to get themselves set up, they probably wont want the extra expense of two new ships, and Scum are, at this point, only 2 ships short of the other two factions.
Also. for Wave 7 specifically, I think it's likely to be 3 small base ships, just because with Wave 5 being all large, we haven't seen new small ships (outside of scum) for awhile. It's conceivable that we might get a large based Scum ship to give them a second unique large based ship, but I doubt it.
So my prediction is 3 small based ships, one Imp, one Rebel and one Scum.
So, specific ships.
Imps - the Assault Gunboat.
This is a popular ship amongst Star Wars fans (and on this board), plus it has its origins (I think) in the 90s video games that FFG have called on before. More than that, though, I think that the Gunboat represents a golden opportunity to fix ordnance, which has been a problem for long enough that a solution could have worked its way through the pipeline by now - an ordnance fix would also go some way towards explaining the cryptic comment made by one of the FFG guys (I'm sure someone can point to the exact YouTube video) about plans for the TIE Bomber
Why it might not happen: There are plemty of other ships that could fill the gunboat's role, including TIE class ships that would fit much closer thematically with the rest of the Imperial small ship fleet. If FFG want to keep the TIE theme going, the AG could be a long way off.
Rebels - K Wing
This was the trickiest, since there're few rebel well known ships left, and is pretty much expected as a rebel equivalent to the AG - big, bulky with lots of missiles and well able to take advantage of any ordnance fix mechanic that I expect might be coming.
Why it might not happen: It's really not very well known, it's quite large for a small base (as long as a Y Wing and quite a bit wider) and pretty pointless if the ordnance fix/AG don't come out as well. Plus, FFG haven't really felt the need to balance ships in previous waves, they may not do so here. Finally, it'd be competing with the B Wing and Y Wing in the rebel fleet as a heavy missile platform, which may not be the most efficient set up.
Scum - CloakShape Fighter
While there have been a lot of ships that might be appropriate for scum throughout the Star Wars EU, not many of them have shown up very frequently - often they'll be in one book, or in a few comics, and then occasionally show up here or there later (the StarVip[er is a classic example of this). The CloakShape, however, has shown up in a lot of places (including the X-Wing books, which are among the most read of the EU along with Timothy Zahn's stuff), and has a pretty well defined identity. Plus it looks totally different to the rest of the Scum ships.
Why it might not happen: My previous two assume an ordnance fix, and while the Cloakshape can carry missiles, it's hardly a heavy missile boat like the others. There may be a better heavy ordnance carrier in the EU that I'm simply unfamiliar with.
So, that's my prediction. Except for the CloakShape, it's not really what I'd most like to see next (that would be a weird wave with the TIE Scout, Recon-X and a DX-9 Stormtrooper transport), but it's what I think is most likely to come next. Of course, I could be wildly off base. After all, always in motion, is the future. ![]()
So, anyone else want to stick their neck out and try to impress us all with their precognitive abilities?
