Darrell Simmons and Joe Diamond found themselves entrapped in the fight for Arkham as they faced the dreaded Cthulhu. Gates opened, monsters flooded into the streets, and by the skin of their teeth, the last gate was closed.
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The game started out rather rocky. Cthulhu lowered our max sanity and stamina by one, so we started off with 3 sanity and 5 stamina. I started off with an elder sign, which was lucky, so we sealed our first two gates rather easily, but it was a long time before we got the chance to seal another. And after losing Darrell's retainer after the first Upkeep roll, AS USUAL, I lost that opportunity.
Early in the game while we were both in the Otherworlds, the rumor "Southside Strangler" was drawn. I had one ally, but we couldn't get to the Southside streets to resolve any of it, obvious because we were in the Other Worlds. We consented that it was pretty much an automatic fail. We both had our max stamina reduced by one. Now we only have 3 sanity and 4 stamina the entire game.
This proved rather sticky. Darrell Simmons went through most of the game without a weapon. The Terror Track increased rather rapidly due to two players, and monster surges in the Unnamable. The common shop was closed.
I managed to draw a weapon during an encounter, but I didn't do much fighting.
The second rumor we drew was about mid game. "Disturbing the Dead" required two gate trophies, and luckily I was just exiting the Otherworlds, so I had the opportunity to resolve it without the terror track rising. However, the resident Gug that didn't move for most of the game, (or if it did, it would always move back...) sent me to the hospital. I lost my motorcycle and my +1 luck skill, so getting up there to resolve the rumor was difficult.
Every Activity throughout the game was passed up. We didn't seem to have the sanity/stamina cost sometimes, or we were preoccupied by trying to close gates/kill monsters.
Joe managed to slaughter most of the monsters though, and he received a blessing. as he had amazing stats and weapons, but also managed to close some gates. Keeping the gates from spawning over the limit was tough! We reached 7 our of the 8 gates, but managed to keep it at a stable 5 for most of the time.
My cat Liam Neesons sat up on the chair and watched us play, expressing that he wanted to join the game as Liam Neeson from Taken with 10 maximum stamina and 1 max sanity. We told him next time. Three was a crowd, for this game at least.
We ran out of clue tokens, so Joe traded in monster trophies to get clue tokens at the University, and met me at the last gate I was coming out of. We sealed the last gate.
Cthulhu's doom track reached 8, and the Terror track reached 7, begrudgingly as I had planned to farm for the last elder sign! But the shop closed. Our total score for the game, a measly 8. It was necessary, as we had a hard time keeping a hold of our trophies and items.
Game time was about 2 hours. I get my dice and King in Yellow expansion tomorrow.
Edited by sgtkneecaps