My first time GMing Edge of the Empire will be in a few days, and I wanted some thoughts on what I have planned.
About six years before New Hope, a derelict cruiser drifts into Hutt Space near Nar Kaaga. The PCs are part of an archaeological expedition hired by one of the lieutenants under the hutt Muurstan, whether as security, slicing, whatever. One of the serious archaeologists recognizes the ship design as one that fell out of use well over two thousand years ago.
So the PCs and the rest of the expedition board the ship to find several hundred bodies, a few fighters/shuttles, and between 31 and 35 cargo containers with the contents frozen in carbonite. There's just enough juice left in the ship to download the databanks, so everything that isn't bolted down is taken to one of Muurstan's research facilities on Nar Shaddaa.
The first priority is to decript the databanks, rather difficult when the basic programming language is no longer used, which is to be done before any of the containers are opened up. Eventually the data is deciphered and reveals that the derelict ship, the Star of Alderaan, was transporting supplies for a Republic colony on the frontier world of Belsavis.
So one of the NPCs working at the facility opens up one of the containers. Out thaws a female miraluka. Now here's the part that I am having trouble with.
All but one of the containers contain convicts and Sith Lords en route to a prison world that officially doesn't exist. What I want is for all of them to get loose and most to escape. I am having a hard time deciding how to do that. I am currently thinking that around the time that the miraluka is thawed the facility is attacked either by imperials or a gang, but I'd be interested in hearing the thoughts that others have on the matter.