================== [Cannons Galore] ==================
100 points
Pilots ------
N’Dru Suhlak (25)
Z-95 Headhunter (17), Cluster Missiles (4), “Hot Shot” Blaster (3), Deadeye (1)
Serissu (27)
M3-A “Scyk” Interceptor (20), Calculation (1), “Heavy Scyk” Interceptor (2), “Mangler” Cannon (4)
Laetin A’shera (30)
M3-A “Scyk” Interceptor (18), “Heavy Scyk” Interceptor (2), Stealth Device (3), Heavy Laser Cannon (7)
Cartel Spacer (18)
M3-A “Scyk” Interceptor (14), “Heavy Scyk” Interceptor (2), Flechette Cannon (2)
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Suhlak could be replaced by another Cartel Spacer, giving some points for further modifications, but I kind of like having this ship running around scaring the socks off of the enemy with a round of 8 attack dice.
As for the mini-swarm, the big target would be the most slippery (A'shera) as this ship has the stealth device and the ability that adds evade tokens whenever an attack misses. Serissu would make this whole bunch even more slippery, all while having decent potential to deal crits. The Cartel Spacer would obviously be the control (low PS allows this one to pick who to stress based on who is still left alive)