Cost of Repairing Critical Hits

By swrider, in Game Masters

What do you charge for repairing critical hits. I have looked around the forums and found a few good threads and charts for starship repair in general but they focus more on the cost of repairing the HT and ST. I love the chart in the starship repair thread but i find myself at odds with the idea that a critical hit is just repaired if you spend enough time at a nice starport.

I belive that the book gives rules for the difficulty of repairing critical hit but how much do you charge for parts and labor? Do you include this cost in the overall repairs (i.e. HT) or do you keep it seperate?

You could take the difficulty of the repair and multiply it by 1000 X silhouette? so a 1 Purple silhouette 2 repair would be 2000, but that same repair on a silhouette 3/4/5 would scale quite nicely.

I like that idea. so a 3 Purple Silhouette 4 ship would be 12,000. Would you make that cost cover both parts and labor? and if so what would you recommend the division be. (1000 x silhouette (parts) )x difficulty (labor)?

I like your choice with parts/labor it makes perfect sense.