- assault missiles would make mincemeat of that formation
The fleet is also viable when not fortressing. This is one of the reasons that's important.
- HLC toting defenders/B-wings/large based ships sniping at you from range 3 would out-last your ints
Again, the goal is not to stay put during combat itself. It's to force combat to occur on the field of your choosing.
- as noted above several ships appear to be overhanging the desired set-up zone:-/
As noted, this was an error, and the formation is sound without it. Would you like me to post new pics instead, with that fixed?
"we" is anybody wanting to actually have fun with this game, thats right-it's a game-fun is the the whole point of it. if i wanted pure out-and-out strategy i'd play go or chess...
If the only way for you to have fun is for your opponents to purposefully ignore a clever tactic, then I wish you all the impotent rage in the world.
'Til then, I'll enjoy the tense feeling of that key turn, of figuring out whether to spring the trap or how to close the gap without them doing so, and the whirlwind of turns in the fall-out. It's an adrenaline rush, and builds the excitement with anticipation.
Also, is there something wrong with Chess?
sorry, i didn't mean to sound like an aggressive a$$. i enjoy the threads exploring the strategic and tactical nuances of the game and as such you make an interesting thread so fair play...
(i still think fortressing sucks a$$ as far as a strategy to play on the table goes though and would say so to anybody actually having the adenoids to do it...)
Fair enough. Hope to actually fight you with it sometime. ![]()






