
So, the cat's out of the bag. I am afraid that I work freight tomorrow, and am unlikely to be able to post actual images (as, among other things, I can't figure out how to work Vassal properly).
Still, here is a list designed to fortress, and do it supremely well!
4x Alpha Squadron Pilots (18 point lvl 1 Interceptors)
+ Autothrusters
Howlrunner
98 points total.
They are arranged either in an Arc or an H that's been rotated 45*. Either way, it's perfectly symmetrical along the line from corner to corner.
- Two interceptors in the middle of the Arc are facing opposite directions. They're performing 2 banks, running into the interceptors on the edges, and having to back into their current positions. They should be cocked a little to the sides, as driving straight into each other wastes significant slivers of their firing arcs.
- Two interceptors on the outside of the Arc are doing 1 turns into the ships in the middle. They should be initially angled so that the edge of their firing arc is more-or-less parallel to the edge of the board, to minimize the space wasted by its proximity.
- The large asteroid sits in the blind-spot of the two in the middle, guarding their flanks.
- Howlrunner sits inside the arc, and moves to collide with it once the opponents have set up and partially moved their fleet.
The Interceptors have elevated Attack AND Defense at Range 3, thanks to Howlrunner and the Autothrusters.
You have initiative, so the opponent is compelled to attack into you.
At any angle, your opponent will be flying into at least 2 arcs, and usually a third from Howlrunner.
Now, the truly glorious part: The Interceptors are mobile enough that they can do an explosive death-swirl so that all 5 ships can attack any single point in close enough proximity to them.
This fortress is a Lure and a Trap, like the snake that flicks the tip of its tail about like a worm.
I look forward to being able to actually being able to show the death-swirls ![]()

