So we all know torpedoes are not doing that well as for upgrades they often cost the most points and only due a single attack often spending your TL action. Still there are pilot abilities that can make the most out of those upgrade cards into packing a huge punch. So first off the torpedo weapons.
- Proton Torpedoes
First up Proton Torpedoes, and the best pilot for them is a no brianer
Horton Salm
Being able to reroll two blanks at the range of Proton torpedoes makes this Y-wing bomber a scary opponent. Rolled a focus the Proton Torpedo can modify that to a critical hit. Runner up would probably be Redline with the double target lock for rerolls but isn't as necessary as proton torpedoes come with a focus modification ability so proton torpedoes still go to Horton.
- Advanced Proton Torpedoes
Next Advanced Proton Torpedoes. The most expensive and takes the longest to set up but there is one pilot who will be glad to take this.
Keyan Farlander
Acquiring stress is not a problem for B-wings and even easier with Cards like Stay on Target and Push the Limits. Advance sensors allow for getting a target lock the same time you get stress thus setting up the range 1 shot for this 5 attack beast that will get no fewer than 3 hits as well as dump stress. Runner up would be Guri with the ability to gain a focus at the same range of the APT. However Farlander's ability also doubles as a stress sink as well.
- Flechette Torpedoes
Okay now my personal favorite I will argue out of all the torpedo weapon upgrades this is the best of them (still not much in comparison to the rest of the game.) Flechette Torpedoes.
Hobbie "Kelvin" (X-wing)
What is better than a single stress. How about giving double stress. Pair up with R3-A2 you can double stress a ship and spend the target lock to ditch the stress token. Runner up is a toss between nera and horton however with focus = miss if you don't have focus modifiers then the runner up will go to Nera thanks to the trick shot being able to stress any phantom at range 2-3.
- Ion Torpedoes
Last and could be least (I'm still at odds if Adv Proton Torpedoes is worst or this.) Ion Torpedoes.
Nera Dantiels (B-wing)
It was a toss up between her and Redline. However with her being able to fire outside of arc she can easily select a ship that has the lowest agility and splash the rest. Throw in Dead-eye E2 and recon and or the new guidance chip and firing this is no problem.
Do you agree with these match ups? Do you think the runner ups would have done better or is there another pilot that can use torpedoes better than the ones I mentioned. Comments below.
- Plasma Torpedoes
Shield destroying mayhem. Can strip shields off of a B-wing or even a shuttle in one hit.
Redline (TIE-Punisher)
You just cannot afford to miss with this weapon giving it's potential to do an extra damage worth of shields. Sadly this is only good against heavily shielded ships with 4 or more tokens on it. Runner up would be Horton Salm but his rerolls only effect blanks where Redline gets to reroll all dice.
Do you agree with this list? What are your best match ups.
Edited by Marinealver