Im sure a lot of us have started playing a campaign maybe for the first time, or even for the second or third and we butchered a rule or game mechanic that we seemed to look over or mis-understand. This thread is where you can post all of the silly mistakes you have made.
I am probably the worse case scenario in screwing up game mechanics as you will see by my list:
To Clarify....im 21 years old, and my imaginary friends say that I am very sane..so
1: [RtL] I didn't realize that we needed to even use a reinforcement marker to limit spawning, I played several campaigns ignoring this rule.
2: [All] I completely miss understood how treachery worked and bult my deck using ONLY treachery cards (I thought the number in the symbols were how much treachery I started with >.<)
3: [AoD] I ignored that cursed items gave you curse tokens..
4: [RtL] I read somewhere that dungeons had 3 levels, but I thought the rule applied to special dungeons or that the dungeon would say if it was multi leveled or not, so all our dungeon weeks were 1 dungeon long.
5: [RtL] Based on above, that means I never properly awarded heroes the appropriate money / exp.
6: [All] I didn't know that to use corrupted glyphs I had to pay for them using my treachery, I thought that I pulled them out randomly from a bag and placed them on the board whenever a glyph was present, which, I thought, added mystery and intregue.
7: [RtL] I didn't realize that all power dice used by creatures matched the color of the campaign (ie all power dice added to attack in silver were silver dice
)
8: [All] Just learned that monsters can move through each other (via the faq) (I however know the heroes can't)
This is where I stop emberassing myself...