[FEEDBACK SOUGHT]: Player Action Sheets

By GM Hooly, in Star Wars: Edge of the Empire RPG

I’m not sure that the reddish/rust and yellow combination is going to work so well, either. However, I need to print them off to be sure.

But I do greatly appreciate the quick turnaround! Thanks!

Let me know.

These look really good. Now I just have to combine them into a single file for my printer to double-side them. Although, perhaps I'll leave them single-sided in the character folios. I could do both, put them single-sided in the folio and have one double-sided on cardstock for the table at large.

Thoughts?

These look really good. Now I just have to combine them into a single file for my printer to double-side them. Although, perhaps I'll leave them single-sided in the character folios. I could do both, put them single-sided in the folio and have one double-sided on cardstock for the table at large.

Thoughts?

Just print 1 of them, then put the paper back in and print the other...

Let me know.

i have printed v 1.4 and 1.5. my personal preference is for 1.5. nice work by the way

I will be printing them out at my local print store and getting them laminated. The intention is to get 3 done for the table, rather than having one per player, mainly to encourage table talk.

Edited by GM Hooly

Yep, it gets very cluttered if everyone has a copy. and is better than passing the GM screen around all the time

These look really good. Now I just have to combine them into a single file for my printer to double-side them. Although, perhaps I'll leave them single-sided in the character folios. I could do both, put them single-sided in the folio and have one double-sided on cardstock for the table at large.

Thoughts?

Just print 1 of them, then put the paper back in and print the other...

I guess I should have clarified. "my printer" actually meant "my printer guys at the local UPS store." I need to give them a single file and ask for double-sided to get double-sided.

I'll have copies in the folios, but I think a couple sheets for the table would be good too.

I'm just happy these things that I'm doing (which is just so my players are getting the most out of the game) is helping so many others. Thanks for the feedback guys. I appreciate it and am so glad I decided to start playing this game (having missed running a Star Wars RPG campaign). Glad to be a part of this community.

Edited by GM Hooly

I printed out the latest version, and the combination of yellow and sienna/saddle brown/rust is much higher contrast than white/yellow. But there’s still a fair amount of visual “vibration”, due to the amount of brown that is still found in the sienna/rust color — the vibration is especially apparent in the thin yellow borders. And it’s still pretty visually jarring to see a thin yellow border around a white background print area.

With regards to color systems, if you start with Hex AF3915 (175R, 57G, 21B) as your background, then good complementary colors would be Hex 42AF15 (66R, 175G, 21B) and Hex 156BAF (21R, 107G, 175B). Obviously, you have some variation in the sienna/rust/saddle brown background, so you might want to vary those complementary colors a bit to suit.

Alternatively, if you wanted to choose a background based on the yellow highlight color Hex FFCA02 (255R, 202G, 2B), then complementary choices could be Hex 026FFF (2R, 111G, 255B) and Hex A502FF (165R, 2G, 255B).

Obviously, other color systems like Munsell could give you different recommended choices. You would have to take a look at the options available and see what works best for you.

Edited by bradknowles

Brad, this is very useful. I should point out that I am not in any way qualified as a graphic artists. All of what I do is self taught, so any suggestions regarding colour schemes to assist with mindfulness towards the visually impaired and the overall aesthetics are fantastic.

I'll play with the your suggestions and see what I come up with. I'm not beholden with the colours used, so what you have suggestion is immensely helpful.

Edited by GM Hooly

Brad, this is very useful. I should point out that I am not in any way qualified as a graphic artists. All of what I do is self taught, so any suggestions regarding colour schemes to assist with mindfulness towards the visually impaired and the overall aesthetics are fantastic.

I’m not a graphics arts expert, either. However, I have known people who are (like my brother-in-law ), and I’ve been able to learn a little bit from them over time. And I’m more than happy to share that knowledge with others.

I’m even getting better at doing so in a “constructive criticism” manner. ;)

I'll play with the your suggestions and see what I come up with. I'm not beholden with the colours used, so what you have suggestion is immensely helpful.

Depending on what platform you’re on, there are tools to help make this easier. If you’re on a Mac, I can make some suggestions that may be useful to you — if you’re interested.

I'm on a PC, so any info is helpful but may not necessarily translate.

I'm on a PC, so any info is helpful but may not necessarily translate.

I know there are some Adobe photoshop tools that could help in this space, but I don’t know the details of them, and I don’t know that you’ve got photoshop available to you.

All the other programs I know of are specific to the Mac, so that’s not going to help you.

However, I might be able to help turn up some web pages that could be helpful, and I can always ask my brother-in-law if he’s got any suggestions of good programs in this space that don’t cost thousands of dollars.

I’ll let you know what I can find.

So, for color palettes, there is an interesting page at http://www.colourlovers.com/palettes/most-favorites/all-time/meta which shows the palettes that are the “most favorited” on the site, and the page at http://www.colourlovers.com/palettes/most-loved/all-time/meta shows the palettes that are the “most loved”.

Ones that seem to closely relate to what you’ve been using so far are (most loved):

http://www.colourlovers.com/palette/3483276/Lovely_Love

http://www.colourlovers.com/palette/694737/Thought_Provoking

http://www.colourlovers.com/palette/1473/Ocean_Five

With those last two also scoring high on the “most favorited” list.

Note that they also have a list of tools at http://www.colourlovers.com/tools

I also found a website at http://paletton.com that will help you design color palettes, etc… using nothing more than your javascript-enabled web browser.

Pick a good triad-style color palette, and then it will show you a variety of options, like so:

Paletton%20-%20The%20Color%20Scheme%20De

Note that this image is based on the Hex value AF3915 mentioned previously as the background sienna/rust/saddle brown color that is used for the data pad. You can obviously plug in your own colors, and choose a different type of color scheme, although I think this one works reasonably well for online display.

We’d have to do some testing to see how well it works in print.

Edited by bradknowles

For the record, I do use Adobe Photoshop. Self taught.

I believe at the Combat Check table of V1.5 there is a Missing difficulty symbol in the short range band line. This sheet is awesome by the way.

Thanks for the hard work!

These are awesome! Thank you so much for producing and sharing these little action sheets. I used the vehicle action sheet a couple sessions ago and it helped the space combat encounter run so much faster and smoother. My party appreciates your work on these!

Thanks for the pickup on that. Here are the latest versions:

Player Action Sheet v2.0

This is looking much better. For the column headings, the dark brown color on the yellow background is readable and doesn’t create visual vibration. The thin dark border around the yellow headings nicely avoids the problem of yellow-on-white. The dark border between the white of the columns and the datapad background rust/sienna/saddle brown color gives a nice clean high contrast separation.

At least, that’s how it looks on screen. Let me print them on my color laser printer, and we’ll see how they come out.

One thing I’d like to see on these pages is a version number, information about the author and where the latest version can be downloaded from (maybe a persistent short link from bit.ly, which always points to the latest version), etc….

That way I can keep track of all the different versions I’ve printed off, and I can give them to other people who might appreciate them and more easily become new fans for you.

Hooly, they look great to me!

One thing I observe, for me at least, is that I find the 'arrow' bullet icon to be perhaps superfluous.

Because of the importance of the threat, advantage, etc symbols I find myself looking at the 'arrow' bullet icon and trying to figure out what it means.

If it were me I might try typesetting these blocks without bullet points, just using the space between paragraphs to distinguish each entry in the list.

Just a thought!

By the way you've inspired me to work on a similar cheat sheet for Feng Shui 2, which I'm running in a convention game at Gamernation Con in March. Thanks!

At least, that’s how it looks on screen. Let me print them on my color laser printer, and we’ll see how they come out.

Okay, so I printed these out on my color laser printer.

With regards to the Player Action Sheet, printing the sheets out didn’t change things for me very much — the comments above are still valid.

With regards to the “Advantage and Threat” sheet, I note that for the headings you’re using yellow on a reddish background, and this is a slightly different color than the reddish sienna/rust/saddle brown that is supposed to represent the screen of the datapad.

However, this different reddish color doesn’t work so well with the yellow font. I would be inclined to look for a green or a blue that would contrast with both the sienna/rust/saddle brown of the datapad background as well as the yellow font. Of course, you don’t want to cause vibration, so this may take some trial-and-error before you find something that is a good balance.

For both sheets, regarding the Success/Failure/Advantage/Threat/Triumph/Despair symbols at the bottom, I think I would make the white font larger and/or more bold, if you’re going to keep it directly against the sienna/rust/saddle brown background of the datapad screen. The symbols themselves are okay in this area, but the white font needs to be a bit more robust in order to fully stand out from the background.

Edited by bradknowles

I just used thd colour palate you've suggested :(

I just used thd colour palate you've suggested :(

The issue with color palettes is that you need to have some sense of what parts of the color palette look good when placed right next to other parts of the color palette.

Then there’s the whole issue of what looks good on screen versus what looks good in print.

When the colors in a given palette are too close to each other, it can lead to confusion and very low contrast.

IMO, this is an area where you just have to do a lot of trial-and-error, and see what works and what doesn’t.

Most importantly, you can’t get down on yourself or depressed because you found something you thought would work but it ended up not going so well. Instead, look at it as being successful in finding another combination that does not work as well as you want, and so you look forward to whatever the next success is.

In a lot of ways, it’s kind of like playing SWRPG, and you have to narrate the outcome of the dice. ;)

These are great. And just as a note, when printed at my local UPS store on their awesome color printer/copier, it comes out pretty much exactly how it looks on screen.

Edit : And I suppose I ought to mention that I'm partially color blind, so many things that others see clearly are low contrast and difficult for me to make out. Yet these are great.

Edited by Admiral Terghon

I’m happy to be your remote color laser printer. ;)

I’ll ask my brother-in-law if he’s got any recommendations for you in terms of tools or learning material so that you can better understand separations, color spaces, color palettes, etc….

Thanks again!