I had never before played a tabletop game or anything like it when I discovered x wing with my friend almost a year ago.
We were both immediately hooked, he took to the imperials and I loved the rebels. We'd play often and were among the first few members of a local community they has swollen to some Three dozen players in our small city at its high point.
but now,neither of us are really interested in playing the game. The nature of phantoms, fat turrets and rock-hopping 360 hlc ships with triple actions every round has broken the game.
The game used to be much more fun, where any list had a sporting chance at least of making something of a match. In today's game, the list archetypes are far too powerful. If I show up with a fun list, I'm hooped. Without a specific plan for a phantom, my list is dead in the water. Without another specific counter, I'm dead against a fat chiraneau or dash.
The game is far too paper rock scissors now, and I've completrly lost interest in playing. When the match is mostly decided before you ever roll the first dice because of how wildly a given ship can counter s whole list, suddenly all of the careful placing of tokens and measuring of distances becomes tedious.
I'm sure most of the responses to this thread will be defensive suggestions that I simply stop playing and quit whining, which is advice I think I'll take but I wanted to know if anyone else has experienced such a sharp decline in interest in this game, and if anyone holds out hope for the future. I tend to think it's going to get far worse. We don't need a third faction and we don't need so many rule-breaking ships. We need game makers who are confident in their basic game mechanic, who introduce small and interesting changes rather than new, gee-wiz, flashy ships that can do completely different things than any other ship.
The game started great but the developers went overboard with novelty. The main attractive feature of this game for me was the balance between the two different factions and the recognizable Star Wars lore. That's mostly been dissolved now and I just don't wish to play a game that's gone too far down the path of novelty.