Totally. Especially more High PS X-wing pilots and TIE/ln Pilots. And double that yes if they included new astromechs.
would you buy an expansion that didn't have a ship just cards?
Yes. I will buy EVERY.THING.THEY.EVER.RELEASE.FOR.THIS.GAME.
This. I will buy EVERYTHING.
Look at how much building people do in magic, the cards would add depth to the game and the ccg games prove there is always room for growth.
Comparing X-wing to Magic the Gathering is not the best description. That would be like comparing 4th D&D to X-wing because they have both models and cards, and we all know you can't compare D&D miniatures to magic just because D&D has stat cards.
If you are going to compare it to anything you might as well compare it to Warmachines/Hordes because they use a stat card with the models. True the cards do give you a variety of set ups, and that variety is the core strength behind CCGs like Magic the Gathering. But X-wing is not a CCG, it is a miniatures build your army/squad/list game that uses stat cards in the aid of list building and stat tracking.
Yes.
Yes, I'd buy it. I'd also buy a box with only mission objectives in it, as in models for the senators shuttle! convoy ships, escape capsule, asteroids, container, the works.
That sounds like something that I'd probably buy. A couple of mission objective pieces, a good mission or two, with some new of pilots and upgrades that go with the mission. I'd probably spend $15-20 on something like that. If I got a couple hours of play out of the new missions and some pilots and upgrades that I'd be able to use in dogfights it sounds like it would be a decent value.
Edited by WWHSDHell yes.
Not at this point in the game. However, I think it's a great idea to use the Most Wanted precedent and release cards without including the ships (but selling them with a ship). Imagine something like a "Rogue Squadron" expansion pack with an alternate paint E-Wing or something. Include cards for Rebel X-wing, Y-wing, and Z-95 pilots as well.
Edited by Red GWe'd buy it but they wouldn't make it.
Pretty much this...I would buy what I thought I could use...but I dont ever see it happening
Let me be clear that I have too many Defenders already.
Nonsense!! One can never have too many of the Empires finest ship!!
Basic economics would dictate that the best way to tell FFG that you want card packs instead of ship packs is to make ship packs less profitable for them - i.e., don't purchase ship packs to get duplicate upgrades, only buy as many ship packs as you actually intend to fly, etc.
This is how I already roll...wont buy any ship I dont actually think Ill use. Dont have the money to plink down $15 for 2x cards...
The completionist in me would require it, but I'd be mech less satisfied than I would be with a ship.
I would. I refuse to buy ships for cards alone unless I believe I can resale the ship at a decent price. FFG gets 1 ship sale out of this. If they made a card pack, they'd get 1 ship sale + 1 card pack sale out of this, since whoever bough my ebayed ship would likely have bought one anyway.
If you are going to compare it to anything you might as well compare it to Warmachines/Hordes because they use a stat card with the models.
But when I played Warmahordes the cards were just stat lines for the Jacks or troops, there weren't really any upgrades like you have in X-Wing. So you could buy a deck for each faction which had all the cards.
X-Wing on the other hand, has made the cards part of the marketing. There's no question they put some upgrades in some packs with the intention of selling more of those packs, because they know that people will buy them for the card.
I don't have an issue with that, because you're still getting your monies worth... But the fact is that they're making upgrades and putting them in packs knowing that it will help drive sales.
So you can't really compare X-Wing to other Mini games because in 40k, Warmahordes, FoW, ect... The only reason you buy a model is for the sake of the model itself. At the same time you can't really compare it to CCG's either because they're not at all the same thing. X-Wing is if anything closer to the LCG games that FFG makes. You know what you get in each pack, and there's no real collectable random or rare mechanic going on.
Look at how much building people do in magic, the cards would add depth to the game and the ccg games prove there is always room for growth.
Depth or complication. Building a deck is half the fun for some games. But this is a miniature game. Deck building is already a bit complicated. Casual players don't have any means of know the most common builds.
I agree that something doesn't make sense but I hope we don't push this even further into a deck building game.
I'd be willing to pay up to 30 for 2x each upgrade. They should treat it like one of their living card games and just sell an upgrade deck.
I mentioned this in an earlier thread, if they're so afraid nk one will buy vit they can include a new card or two.
No. No shippie no buyyie.
Let the Falcon see the TIEs
Disclaimer: I really don't play physical games any more, local community is non-existent.
At this point I'd actually prefer ship-less packs for ANYTHING that didn't involve an entirely new ship. It's far easier to fit more cards into my storage solution than it is to fit ships (depth issues).
My main reason is that I want more build options rather than more ships but part of that is because I just don't want my ship to take up so much space, my games take up too much room as it is an I don't live alone so others have to deal with it.
I sure would buy it. It's a nice way to get pilots and upgrades, and also a convenient way of releasing fixes without the cost of a new ship.
I'd be willing to pay up to 30 for 2x each upgrade. They should treat it like one of their living card games and just sell an upgrade deck.
I mentioned this in an earlier thread, if they're so afraid nk one will buy vit they can include a new card or two.
I would pay that
I sure would buy it. It's a nice way to get pilots and upgrades, and also a convenient way of releasing fixes without the cost of a new ship.
Well said
Look at how much building people do in magic, the cards would add depth to the game and the ccg games prove there is always room for growth.
Depth or complication. Building a deck is half the fun for some games. But this is a miniature game. Deck building is already a bit complicated. Casual players don't have any means of know the most common builds.
I agree that something doesn't make sense but I hope we don't push this even further into a deck building game.
The most popular mini games are part card game already, no matter how many cards are in the game it will always be about the minis, and remember every ship comes with a good number of cards so that number will grow with or without card packs.
We already use storage just for cards.
i would like to see a reprint of errata cards,possibly a differant picture so we know its an errataed card.may be two copys of each.in a booster of all the errata cards.
i would like to see a reprint of errata cards,possibly a differant picture so we know its an errataed card.may be two copys of each.in a booster of all the errata cards.
They generally apply errata to a new print run of cards.
If FFG woul mmake it a sort of booster pack, I would like it. Until then I just bye, bye, bye and bye some more......
It's almost completely irrelevant that we'd buy it because profit is how much you sell it for minus how much it costs to make.
Look at ship blisters. If they just contained a tiny plastic ship they would not be worth the price they were. Making, painting and packaging that tiny little model isn't the entirety of the cost of making an X-wing expansion. There's also the design work. Think about how long takes the designers to make a ship, playtest it, redesign it, playtest it, over and over and over.
Apart from the punchboard requirements that's why we get so few X-wing pilot cards: they're not exactly simple to make to the level that the designers make them at. If the quantity of pilots goes up the quality goes down: we're much more likely to get something broken. Sure, they could spam things Attack Wing style but nobody wants that.
The £10 CCG expansions come with loads of cards because that's the nature of the game and because it's comparatively less taxing in terms of playtesting to make a CCG card (with a few exceptions) than an X-wing card. Also, look at the size of a Netrunner expansion: making a card only pack with enough cards to be sellable without the ship would double a faction's pilots in one shot.
Edited by TIE Piloti would rather them come out with more terrain options that can be used in tournaments.
the 6 asteroid thing works, but its getting bland if you ask me.
I have yet to use the debris fields, but they sound cool.
or new ordnance weapons,
think of what a gravity mine would do, all turns and banks that pass through its field become red maneuvers.
or mines that shoot at enemy ships that come within range 1 of them.
or a giant wrecked ship template or asteroid.
It's almost completely irrelevant that we'd buy it because profit is how much you sell it for minus how much it costs to make.
A pack that contained every wave 1 pilot and upgrade would cost them little more than the cost of the cardboard and printing itself, plus packaging.
So it wouldn't take much to make a profit off of that. Although the question of lost sales comes into it.
because it's comparatively less taxing in terms of playtesting to make a CCG card (with a few exceptions) than an X-wing card.
Not sure I agree with that. The possible combinations in a CCG/LCG are quite a bit higher then X-Wing. The number of possible combinations you can get into a 100 point list is a good bit smaller then the possible number of combinations you can have in a 60+ card deck.