Hello... I have no idea if this forums denizens have a nickname for themselves like some of the other forums I've frequented do (First post here, woo!)
Anyway, I picked up the starter set after Christmas, and, well, I'm hooked. I love the simple yet deep manuvering system (Dancing out of my opponent's firing arc via clever planning was very satisfyint), the ease of setting up the game, and the fact I can run a swarm without breaking the bank, something I can't do with, say, 40k. However, as I expand my force (Currently two starter sets, an E-wing, and hopefully another Tie Fighter unless the vendor I bought it from online was sold out and hasn't updated their site*), I'm developing a few questions about list building.
1) How valuable is pilot skill? I can see how getting to choose your action after you've seen your opponent's move and action is valuable, and shooting first is what saved Han from Greedo (Heh), but is it the sort of thing I should prioritize, or will Academy Pilots and Rookie Pilots serve me well?
2) Are missiles and torpedoes worth it? 4 points seems like a lot for one use of proton torpedoes, when they're only a marginal improvement to the average damage of a target locked shot from an X-wing or E-wing. And is the stress token from a flechette Torpedo worth a target lock and 2 points?
3) Warhammer 40000, the other miniatures game I play, has a number of list writing taboos (In particular, it is really, really bad form to write the cost of individual upgrades down. For one thing, it makes the list unsightly when you're running a unit with a ton of upgrades. For another, the manufacturer gets ticked since they let people discuss just about every other part of the codex online, so wargear prices being written out makes piracy even easier). Now, with the rulebook as a free pdf, I imagine FFG isn't going to go out and send cease and desists for listing upgrade costs, but is there any general advice for how to write and order your Squad list?
4) Assuming the tie fighter comes in*, what would be a good point value for me to pit my Imperial and Rebel Forces against each other (A number of people have learned the basics of the game including my Sister, but have no models of their own)? I was thinking 80, but I could see 75 working too.
5) I'm debating what I should purchase to expand my forces- The Lambda Shuttle and Y-wing appeal to me (The Lambda is another force multiplier for my swarm, while the Y-wing has an ion turret, which impressed me during the tournament I watched), and I'm wondering if they're considered competitive, and if they'd fit into my current forces.
Thanks for the advice!
*I set it to all ship in one box, but the Tie wasn't in the shipping order with the starter set. Hence my uncertainty