R2-D2 & asteroids

By nightling, in X-Wing

Yesterday I played a game of x-wing and won by a long shot but one factor did arise, my uncle had wedge with R2-D2 and ran onto an asteroid when he was doing a green maneuver we didn't know if he would get a shield even though he hit an obstacle (he took one because he was loosing really bad) but would he get a shield for that move?

This also made me think of another question is you were to do a k-turn that is red the stressful part of the move is the turn on the end, so if you hit a ship in mid k-turn you came turn around would you still be stressed even if you can't do the stressful part of that move? :huh::blink:

You get the shield even if you hit an asteroid. And yes to the second question. You are stressed even if the k turn fails.

Hitting an asteroid means you don't take an action, as long as you performed a green move R2 kicks in.

If you do a k turn and overlap another ship you remain facing the same direction and yes you still get stress from it.

If you hit proximity mines, they blow up, you take damage, then you recover a shield if you're still alive. Every other situation you recover shields first when using r2-d2

Wait so if you run over a asteroid you recover a shield then roll? This would have been so helpful to know in my last tournament :unsure:

R2-D2's card says, "After executing a green maneuver, you may recover 1 shield (up to your shield value)."

The rule book says, "When a ship executes a maneuver in which either the maneuver template or the ship's base physically overlaps an obstacle token follow these steops: 1 - Execute the maneuver as normal, but skip the 'perform action' step. 2 - The player rolls one attack dice. The ship then suffers any damage or critical damage rolled."

I would say that R2's ability sits inbetween these two steps. The maneuver is completed. R2 activates. The action step is missed and then the damage is rolled for.

Edited by HoundsTooth

R2-D2's card says, "After executing a green maneuver, you may recover 1 shield (up to your shield value)."

The rule book says, "When a ship executes a maneuver in which either the maneuver template or the ship's base physically overlaps an obstacle token follow these steops: 1 - Execute the maneuver as normal, but skip the 'perform action' step. 2 - The player rolls one attack dice. The ship then suffers any damage or critical damage rolled."

I would say that R2's ability sits inbetween these two steps. The maneuver is completed. R2 activates. The action step is missed and then the damage is rolled for.

Yes however it should be noted it would be foolish to attempt this with full shields. Since r2d2 could not recover you any shields since your already at max and the asteroid damage kicks in after r2d2. This would be ok after the 1st shield is gone since the damage taken would offset with the shield regen.

R2-D2's card says, "After executing a green maneuver, you may recover 1 shield (up to your shield value)."

The rule book says, "When a ship executes a maneuver in which either the maneuver template or the ship's base physically overlaps an obstacle token follow these steops: 1 - Execute the maneuver as normal, but skip the 'perform action' step. 2 - The player rolls one attack dice. The ship then suffers any damage or critical damage rolled."

I would say that R2's ability sits inbetween these two steps. The maneuver is completed. R2 activates. The action step is missed and then the damage is rolled for.

Yes however it should be noted it would be foolish to attempt this with full shields. Since r2d2 could not recover you any shields since your already at max and the asteroid damage kicks in after r2d2. This would be ok after the 1st shield is gone since the damage taken would offset with the shield regen.

Not sure anyone was suggesting this as an actual 'tactic!' I just put that together for Imperial Rebels benefit. Sounds like the poor guy needlessly lost a ship in his last tournament :(

R2-D2's card says, "After executing a green maneuver, you may recover 1 shield (up to your shield value)."

The rule book says, "When a ship executes a maneuver in which either the maneuver template or the ship's base physically overlaps an obstacle token follow these steops: 1 - Execute the maneuver as normal, but skip the 'perform action' step. 2 - The player rolls one attack dice. The ship then suffers any damage or critical damage rolled."

I would say that R2's ability sits inbetween these two steps. The maneuver is completed. R2 activates. The action step is missed and then the damage is rolled for.

Yes however it should be noted it would be foolish to attempt this with full shields. Since r2d2 could not recover you any shields since your already at max and the asteroid damage kicks in after r2d2. This would be ok after the 1st shield is gone since the damage taken would offset with the shield regen.

Not sure anyone was suggesting this as an actual 'tactic!' I just put that together for Imperial Rebels benefit. Sounds like the poor guy needlessly lost a ship in his last tournament :(

Haha well it could be useful in a situation where your best move would be to fly straight but it would also require flying through an asteroid. In this case even if you took damage r2d2 would have regenerated a shield beforehand which would offset the asteroid damage. Not sure it would come up very often but if it did something to think about haha

I'm not adverse to flying through a few asteroids if it gets me where I need to be! ;)

As a reminder , this is already explained in the faq for r2-d2 card

Yeah the FAQ explicitly states that after crossing an obstacle (or overlapping one) you recover a shield before rolling for damage.

:DSorry had no idea where to look haha so I just asked thanks!