Hi!
Was sitting down with a squad builder and just clicking around. Came up with this:
I don't know if it would work but it just might. I'm guessing that the other player would go after the sigmas first, leaving the Patrol Leader to do its thing. IA will help with those hard cloak or not cloak decisions. The damage output on the sigmas is of course amazing but so is their ability to get out of arcs.
My feeling is that it will be very hard to consistently go after 1 target, forcing the opponent to chane target some rounds and that way spreading out the damage, keeping more ships alive for a longer time.
What do you think? Does it hold any merit?