So after playing many games of the ring maker cycle and the road darkens and now awaiting new quests and player cards from the many amazing packs to come in the next few months (hopefully!) I've thought of a new way to keep the game interesting and to attempt some difficult and daring feats while I wait for new content.
Each week I'm going to try at least one and potentially two challenges I set for myself and anyone is welcome to join in and see if they can fulfill the challenge as well.
A few examples I've thought of are:
-Encounter at Amon Din: Have at least three times the amount of rescued villagers than dead villagers at the end of the game.
-The Siege of Cair Andros: Successfully explore all three battleground locations and defeat quest stages 1 and 5.
-Return to Mirkwood: Defeat at least one Attercop, Attercop and two hill trolls or two Attercop, Attercop's and one hill troll.
-Hills of Emyn Muil (Nightmare): Win a game in which you kill at least two Tunneling Nameless Ones
If anyone has any suggestions along the way let me know and so long as they seem even faintly achievable by my decks I may add them as a future challenge.
I was inspired to do this just for the record by the many contests and challenges set by the various blogs for this game, most of all by the Mumak Hunt run by tales from the cards a while back:
https://talesfromthecards.wordpress.com/2014/05/27/contest-mumak-hunt/
Now unlike those much better and more official challenges I don't expect a story or narrative for these challenges I will be doing if you choose to join in but by all means if you feel like it go for it!
To start it off I'm going to attempt to do the following challenge:
-The Seventh Level (Nightmare): Win a game in which you have killed at least fifteen enemies.