Its got no generic pilots either...
ARC 170s (again)
Everyone who said they'd quit the game if prequel ships were introduced, put your money where your mouth is please.
kinda saddened how Nora does jack crap for seismics. Hell, it actively discourages basically everything that doesn't involve ptl
what's the point if VI bb-8 sabine seismics extras isn't the best build
?
You drop the bomb and then zoom past the enemy, taget lock him then shoot at him with the aux arc using Nerra's ability to add an Eye and turn it to Crit using the title [just like ATC]. Maybe it won't be the optimal build but it's not totally pointless.
EDIT Also, PTL, Sabine, BB-8, Conner, EM allows to drop the Conner Net (or any other mine) before the manuever... or after, as usual, but with BB-8 and 6 greens there will be a lot more possibilities.
Edited by eMeMIts got no generic pilots either...
The lack of generics helps sell the idea that this is an outdated ship that's only favored by a few pilots.
Everyone who said they'd quit the game if prequel ships were introduced, put your money where your mouth is please.
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In fairness it's no more of a prequel ship than the Firespray, Y-Wing and Z-95 already are. There are no prequel pilots from the looks of things.
Everyone who said they'd quit the game if prequel ships were introduced, put your money where your mouth is please.
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AhahahaHAAHAHAHAHAHahahahaAHHAHAHAHAHAHaaHAh
VINDICATION!
Where's hobojebus? I have a humble pie for him to eat.
Edited by Bipolar PotterDo we know what Siesmic Torpedoes do? I must have missed that bit.
I think those are Seeking Torpedoes.
We don't know what they do, but the card has an Action: header.
actually saddened by its implementation
first, we missed a chance for the rebel ordnance boat
more relevant, though, is that it just seems really hard to use well. it's squishy and its pilot abilities don't help much at all. Nora's basically welded to PTL to get anything out of her ability,
At least c3po will give her 2 damage cancels (albeit at the cost of all her mods); r2d2 if the greens are good will give her 3 (r2 astro otherwise)
edit:
"It flies well at slower speeds, but struggles at higher speeds, featuring six green maneuvers at speeds "1" and "2," even while four of its seven higher-speed maneuvers are red."
so that's almost certainly the straights and banks
meaning bb-8 actually
Edited by ficklegreendice
Love it! And being the first ship listed, it'll get previewed first!
actually saddened by its implementation
first, we missed a chance for the rebel ordnance boat
more relevant, though, is that it just seems really hard to use well. it's squishy and its pilot abilities don't help much at all. Nora's basically welded to PTL to get anything out of her ability,
At least c3po will give her 2 damage cancels (albeit at the cost of all her mods); r2d2 if the greens are good will give her 3 (r2 astro otherwise)
edit:
"It flies well at slower speeds, but struggles at higher speeds, featuring six green maneuvers at speeds "1" and "2," even while four of its seven higher-speed maneuvers are red."
so that's almost certainly the straights and banks
meaning bb-8 actually
I'm fairly happy with it. Three forward attack two rear is what a lot of us expected, I was never hoping for it to be an ordnance boat (we already have the K-Wing anyway - why do you think Rebels are missing that?). Look at the size of those cannons - it had to be a primary weapon focused ship. Speaking of which - this Rebel Overhaul thing suggests that natives it's forward abd rear attacks were the same. Kinda weird.
Tail Gunner might let us attack from both arcs in one round, too.
There are other ways for Norra to get a target lock, but PTL might be pretty good on her anyway. 6 greens at speeds one and two? Sounds pretty good to me It means either a green speed one forward, or green turns. So, a green speed one forward then. Nice.
Ks are not ordnance boats. they're stupid expensive and have a very hard time bringing their arc to bear
as for Nora, nothing exists to get her TL + focus self sufficiently outside PTL. Scum keeps k4 all to itself, sadly. You'd have to build some very janky synergy otherwise and that's just no good
Edited by ficklegreendiceKs are not ordnance boats. they're stupid expensive and have a very hard time bringing their arc to bear
They're also hideous, but they carry a lot of ordnance. What's your definition of odrnance boat?
as for Nora, nothing exists to get her TL + focus self sufficiently outside PTL. Scum keeps k4 all to itself, sadly. You'd have to build some very janky synergy otherwise and that's just no good
Indeed, but she won't be in a squad by herself.
R2D2 + Niem numb
R2. crew and r5p9 for max regen.
Everyone seems to be forgetting that we now have missiles that need locks to shoot, but not SPEND the lock.
So Shara can lead a Z swarm, lock one ship, then the Zs can ALL fire their missiles at that ship, and have focuses for themselves. Then Shara (maybe with PTL, maybe not) can finish the target off, or start on a new one if that one was destroyed.
Everyone seems to be forgetting that we now have missiles that need locks to shoot, but not SPEND the lock.
So Shara can lead a Z swarm, lock one ship, then the Zs can ALL fire their missiles at that ship, and have focuses for themselves. Then Shara (maybe with PTL, maybe not) can finish the target off, or start on a new one if that one was destroyed.
Love it!
You can have 4 Homing Zs and 4 pts left over for her upgrades. Weapons Engineer, and then 2 pts for something else.
Edited by MegaSilverEveryone seems to be forgetting that we now have missiles that need locks to shoot, but not SPEND the lock.
So Shara can lead a Z swarm, lock one ship, then the Zs can ALL fire their missiles at that ship, and have focuses for themselves. Then Shara (maybe with PTL, maybe not) can finish the target off, or start on a new one if that one was destroyed.
Holy ****.
Shara + Title and 4 Talas with Homing Missiles +GC is 100 points.
For more fun switch the Homing Missiles for Advanced Homing Missiles and you have 8 points for upgrades for Shara.
Or. Switch one Tala for a Bandit and you have 9 points for upgrades, for example Shara + PTL + Weapons Engineer + Plasma Torpedoes + Guidance Chips + Alliance Overhaul.
Everyone seems to be forgetting that we now have missiles that need locks to shoot, but not SPEND the lock.
So Shara can lead a Z swarm, lock one ship, then the Zs can ALL fire their missiles at that ship, and have focuses for themselves. Then Shara (maybe with PTL, maybe not) can finish the target off, or start on a new one if that one was destroyed.
The idea of an ARC-170 leading a swarm of Z-95s is...so thematically pure...that's a beautiful thing.
Ks are not ordnance boats. they're stupid expensive and have a very hard time bringing their arc to bear
as for Nora, nothing exists to get her TL + focus self sufficiently outside PTL. Scum keeps k4 all to itself, sadly. You'd have to build some very janky synergy otherwise and that's just no good
Well, we don't know what the new R3 astromech does (which we get two of, here).
I guess that could always be the 'hard counter' to jumpmasters there , but...I dunno, could also be something that provides a PtL-lite ability.
Ks are not ordnance boats. they're stupid expensive and have a very hard time bringing their arc to bear
They're also hideous, but they carry a lot of ordnance. What's your definition of odrnance boat?
Something that focusses its whole offensive power on ordnance. Like Redline or the infamous U-Boats. You rarely see K-Wings without TLTs and the only ordnance I have seen is Homing Missile Miranda who is a nice sidegrade, but not a meta build.
Ks are not ordnance boats. they're stupid expensive and have a very hard time bringing their arc to bear
They're also hideous, but they carry a lot of ordnance. What's your definition of odrnance boat?
Something that focusses its whole offensive power on ordnance. Like Redline or the infamous U-Boats. You rarely see K-Wings without TLTs and the only ordnance I have seen is Homing Missile Miranda who is a nice sidegrade, but not a meta build.
Oh. Well the ARC 170 was never going to be that was it? Those massive guns and it's rear gun are it's USP.
That reminds me - is there really any point giving a ship a single torpedo slot these days?
That reminds me - is there really any point giving a ship a single torpedo slot these days?
Nowadays? Yes. Post GC it's not a bad idea.
It used to be pointless.
Fluff. ARC had one torpedo launcher with six torpedoes (X-wing has two launchers with 3 torpedoes each).
Edited by eMeM