ARC 170s (again)

By mazz0, in X-Wing

So this comes up a lot when people like me say we want prequel ships in X-Wing, and nasty people who don't want me to be happy say "not gonna happen - FFG have said X-Wing is Galactic Civil War era only, loser". But, as was pointed out to be the other day, and which I don't recall seeing mentioned here before: according to wookipedia

During the Galactic Civil War , ARC-170s could be found in both Imperial and Rebel fleets, where they were considered elite craft. [19]

which means we can totally have them in X-Wing, right?! I think they'd have to be restricted to Rebels just cos they look so Rebely.

I picture them having an arc like a Firespray, and some way of firing from both in one turn. This could be like a built in gunner ("once per turn after performing a primary weapon attack that misses you may perform a second primary weapon attack from the opposite arc") or it could be something you can always use, even if the first attack hits. The trouble with that would be that it would be so valuable that it would have to be very expensive, but that you'll struggle to utilize against a good opponent. I suppose everything have cost balancing issues like that to consider though.

If they do implement it I'd guess it would join Scum and Villainy as opposed to being a dual- or cross-faction ship. I'd envision it having a Torpedo, Astromech, and Crew slot, a dial similar to a TIE Bomber, Hull and Shields like a Y-wing, and a rear firing arc as on the Firespray. Small base of course, with an overall model size just shy of a Y-wing.

It would be interesting for them to introduce a new rule for the ship, and express the Attack rating as 3/2: 3 refers to the number of Attack dice rolled for the front arc, 2 for the dice rolled on the rear arc. I'm pretty firmly in the camp of not including prequel ships, but in this particular case I think we're looking at a ship that seems relevant enough to the current time period to not seem far out of place, though I'd prefer to see it as one of S&V's "beater" ships as opposed to a front-line fighter fielded by a military power.

You know wiki`s are written by fans right and so quoting them as if their official is like building a house on quicksand.

The only official place arcs have turned up so far as I know is in tarkin where the imperials used them, and in that book they were described as outdated only five years after the clone wars.

Considering X-Wings are the evolution of the Arc then Arcs would have to be about comparable to Z-Wings, and certainly not better than X-Wings.

It's fine to hope, I just wouldn't get too hope-y about the prospects of seeing any ships that are iconic of the prequel in XWM. If nothing else, the prequels are extremely polarizing. Inviting the sort of nasty discussions surrounding the prequel into a successful game is probably not high on their list of priorities.

where they were considered elite craft

"Spitfires are flown today by most international airforces and are considered elite craft."

Wookiee's being derp.

Edited by TIE Pilot

I'm a very vocal supporter of adding prequel/clone wars era ships to the game. I much rather FFG add some more canon ships than scraping the barrel for obscure EU ships, or even creating their own ships.

I feel Scum has really opened the door for this, as all their ships with the exception of the star viper and aggressor are very old, many of them clone wars era themselves. So to add more clone wars era ships would certainly fit their style.

Edited by markcsoul

it's a big ship.

So this comes up a lot when people like me say we want prequel ships in X-Wing, and nasty people who don't want me to be happy say "not gonna happen - FFG have said X-Wing is Galactic Civil War era only, loser". But, as was pointed out to be the other day, and which I don't recall seeing mentioned here before: according to wookipedia

During the Galactic Civil War , ARC-170s could be found in both Imperial and Rebel fleets, where they were considered elite craft. [19]

which means we can totally have them in X-Wing, right?! I think they'd have to be restricted to Rebels just cos they look so Rebely.

I picture them having an arc like a Firespray, and some way of firing from both in one turn. This could be like a built in gunner ("once per turn after performing a primary weapon attack that misses you may perform a second primary weapon attack from the opposite arc") or it could be something you can always use, even if the first attack hits. The trouble with that would be that it would be so valuable that it would have to be very expensive, but that you'll struggle to utilize against a good opponent. I suppose everything have cost balancing issues like that to consider though.

I supose at the time when the Rebs had custom 170s they counted as elite. Most were dumped because of upkeep and lack of tools designed for working on 170 exclusive parts.

Just because how wide it is it sgould get a larger base than most craft.

You know wiki`s are written by fans right and so quoting them as if their official is like building a house on quicksand.

The only official place arcs have turned up so far as I know is in tarkin where the imperials used them, and in that book they were described as outdated only five years after the clone wars.

*they're

Anyway, they cite Star Wars Galaxies a source, and I doubt anyone here would be willing to go and investigate that first hand even if it were still possible, so good look refuting it! Furthermore, I think it's already clear that X-Wing is Legends based, not New Canon, so Galaxies is as good as, if not better, than Tarkin as source material.

If they do implement it I'd guess it would join Scum and Villainy as opposed to being a dual- or cross-faction ship. I'd envision it having a Torpedo, Astromech, and Crew slot, a dial similar to a TIE Bomber, Hull and Shields like a Y-wing, and a rear firing arc as on the Firespray. Small base of course, with an overall model size just shy of a Y-wing.

It would be interesting for them to introduce a new rule for the ship, and express the Attack rating as 3/2: 3 refers to the number of Attack dice rolled for the front arc, 2 for the dice rolled on the rear arc. I'm pretty firmly in the camp of not including prequel ships, but in this particular case I think we're looking at a ship that seems relevant enough to the current time period to not seem far out of place, though I'd prefer to see it as one of S&V's "beater" ships as opposed to a front-line fighter fielded by a military power.

Ooh, that's a good idea!

I really don't have any truck with this idea that because it's 22 years old it's somehow obsolete, or not as good as newers ships in the line. Should we not fly TIE Advanceds now that we have TIE Interceptors? Of course nobody would dream of using Y-Wings. Or YT-1300s. New products could be introduced for many reasons - new requirements, making them cheaper, etc. This kind of technology is thousands of years old in Star Wars land, you can't be expecting it to change at the rate modern fighter planes do.

You know wiki`s are written by fans right and so quoting them as if their official is like building a house on quicksand.

The only official place arcs have turned up so far as I know is in tarkin where the imperials used them, and in that book they were described as outdated only five years after the clone wars.

*they're

Anyway, they cite Star Wars Galaxies a source, and I doubt anyone here would be willing to go and investigate that first hand even if it were still possible, so good look refuting it! Furthermore, I think it's already clear that X-Wing is Legends based, not New Canon, so Galaxies is as good as, if not better, than Tarkin as source material.

Nope galaxies is legends and tarkin came out post disney take over so is 100% canon.

If they do implement it I'd guess it would join Scum and Villainy as opposed to being a dual- or cross-faction ship. I'd envision it having a Torpedo, Astromech, and Crew slot, a dial similar to a TIE Bomber, Hull and Shields like a Y-wing, and a rear firing arc as on the Firespray. Small base of course, with an overall model size just shy of a Y-wing.

It would be interesting for them to introduce a new rule for the ship, and express the Attack rating as 3/2: 3 refers to the number of Attack dice rolled for the front arc, 2 for the dice rolled on the rear arc. I'm pretty firmly in the camp of not including prequel ships, but in this particular case I think we're looking at a ship that seems relevant enough to the current time period to not seem far out of place, though I'd prefer to see it as one of S&V's "beater" ships as opposed to a front-line fighter fielded by a military power.

Ooh, that's a good idea!

I really don't have any truck with this idea that because it's 22 years old it's somehow obsolete, or not as good as newers ships in the line. Should we not fly TIE Advanceds now that we have TIE Interceptors? Of course nobody would dream of using Y-Wings. Or YT-1300s. New products could be introduced for many reasons - new requirements, making them cheaper, etc. This kind of technology is thousands of years old in Star Wars land, you can't be expecting it to change at the rate modern fighter planes do.

They had a huge leap in star fighter technology between clonewars era, darktimes, and REB era. The 170 had computer targetlinking capabilities but it did this with by manuvering the end of the barrel. They were built with anti-droid ecm, which wont help much vs the living. It looks like the only REBs that kept theirs after the mass scraping was rich pilots that had their own resources to fix up their own craft.

As for sources Legends / = non-canon.

You know wiki`s are written by fans right and so quoting them as if their official is like building a house on quicksand.

The only official place arcs have turned up so far as I know is in tarkin where the imperials used them, and in that book they were described as outdated only five years after the clone wars.

*they're

Anyway, they cite Star Wars Galaxies a source, and I doubt anyone here would be willing to go and investigate that first hand even if it were still possible, so good look refuting it! Furthermore, I think it's already clear that X-Wing is Legends based, not New Canon, so Galaxies is as good as, if not better, than Tarkin as source material.

Nope galaxies is legends and tarkin came out post disney take over so is 100% canon.

Yes, that was my point. And X-Wing Miniatures is pretty heavily into Legends, not New Canon.

If they do implement it I'd guess it would join Scum and Villainy as opposed to being a dual- or cross-faction ship. I'd envision it having a Torpedo, Astromech, and Crew slot, a dial similar to a TIE Bomber, Hull and Shields like a Y-wing, and a rear firing arc as on the Firespray. Small base of course, with an overall model size just shy of a Y-wing.

It would be interesting for them to introduce a new rule for the ship, and express the Attack rating as 3/2: 3 refers to the number of Attack dice rolled for the front arc, 2 for the dice rolled on the rear arc. I'm pretty firmly in the camp of not including prequel ships, but in this particular case I think we're looking at a ship that seems relevant enough to the current time period to not seem far out of place, though I'd prefer to see it as one of S&V's "beater" ships as opposed to a front-line fighter fielded by a military power.

Ooh, that's a good idea!

I really don't have any truck with this idea that because it's 22 years old it's somehow obsolete, or not as good as newers ships in the line. Should we not fly TIE Advanceds now that we have TIE Interceptors? Of course nobody would dream of using Y-Wings. Or YT-1300s. New products could be introduced for many reasons - new requirements, making them cheaper, etc. This kind of technology is thousands of years old in Star Wars land, you can't be expecting it to change at the rate modern fighter planes do.

They had a huge leap in star fighter technology between clonewars era, darktimes, and REB era. The 170 had computer targetlinking capabilities but it did this with by manuvering the end of the barrel. They were built with anti-droid ecm, which wont help much vs the living. It looks like the only REBs that kept theirs after the mass scraping was rich pilots that had their own resources to fix up their own craft.

As for sources Legends / = non-canon.

Because a navy would never refit old ships? That doesn't make much sense to me.

If they do implement it I'd guess it would join Scum and Villainy as opposed to being a dual- or cross-faction ship. I'd envision it having a Torpedo, Astromech, and Crew slot, a dial similar to a TIE Bomber, Hull and Shields like a Y-wing, and a rear firing arc as on the Firespray. Small base of course, with an overall model size just shy of a Y-wing.

It would be interesting for them to introduce a new rule for the ship, and express the Attack rating as 3/2: 3 refers to the number of Attack dice rolled for the front arc, 2 for the dice rolled on the rear arc. I'm pretty firmly in the camp of not including prequel ships, but in this particular case I think we're looking at a ship that seems relevant enough to the current time period to not seem far out of place, though I'd prefer to see it as one of S&V's "beater" ships as opposed to a front-line fighter fielded by a military power.

Ooh, that's a good idea!

I really don't have any truck with this idea that because it's 22 years old it's somehow obsolete, or not as good as newers ships in the line. Should we not fly TIE Advanceds now that we have TIE Interceptors? Of course nobody would dream of using Y-Wings. Or YT-1300s. New products could be introduced for many reasons - new requirements, making them cheaper, etc. This kind of technology is thousands of years old in Star Wars land, you can't be expecting it to change at the rate modern fighter planes do.

Oh yes. I love how people forget that Kotor/Swtor era technology had stayed almost exactly the same for 3,000 FREAKING YEARS, and had actually regressed in certain aspects (where the hell did everyone's personal shields go?) and they act like the Civil War/Clone Wars comparison is akin to Vietnam/World War 2. No. No it is not. Like mazz0 said, manufacturing technology and many other reasons are why we have the current crop of fighters. The TIE fighter for instance, is a shittier ship than anything ANYONE was using by the end of the clone wars, but fit the new Imperial Navy Doctrine so became the new mainstay. The Rebellion didn't use the Y-wings and Z-95's because they wanted too, they could just find them practically anywhere. Xwings are basically heavily upgraded Z's made by many of the same designers, probably sharing many basic parts.

And anyone arguing whether Legends is non-canon needs to realize that the rebels have only 6 ships in normal play then, and the imperials only have 6, and Scum now only gets 3. Stop being obnoxious.

Edited by Bipolar Potter

You know wiki`s are written by fans right and so quoting them as if their official is like building a house on quicksand.

The only official place arcs have turned up so far as I know is in tarkin where the imperials used them, and in that book they were described as outdated only five years after the clone wars.

*they're

Anyway, they cite Star Wars Galaxies a source, and I doubt anyone here would be willing to go and investigate that first hand even if it were still possible, so good look refuting it! Furthermore, I think it's already clear that X-Wing is Legends based, not New Canon, so Galaxies is as good as, if not better, than Tarkin as source material.

Nope galaxies is legends and tarkin came out post disney take over so is 100% canon.

Yes, that was my point. And X-Wing Miniatures is pretty heavily into Legends, not New Canon.

Was everything released including wave 6 was in development pre disney and had LFL's consent, we don't know yet what disney will or wont allow and we know they are distancing themselves from the prequels.

As for refitting old ships its a matter of getting the parts and the empire moved over to sienar who do not make parts for the arc meaning getting replacement parts becomes prohibitively expensive, which goes against the philosophy of the tie fighters they favour.

Is this where I rather argue for the V-Wing Starfighter to be implemented into both rebel and imperial fleets. It would give the Imperials a astromech droid ship, and the rebels could gain a fast cheap and extreamly agile fighter.

If they put prequel ships in as beaten up 'ol hand-me downs in scum hands I don't think I'd object.

You know wiki`s are written by fans right and so quoting them as if their official is like building a house on quicksand.

The only official place arcs have turned up so far as I know is in tarkin where the imperials used them, and in that book they were described as outdated only five years after the clone wars.

*they're

Anyway, they cite Star Wars Galaxies a source, and I doubt anyone here would be willing to go and investigate that first hand even if it were still possible, so good look refuting it! Furthermore, I think it's already clear that X-Wing is Legends based, not New Canon, so Galaxies is as good as, if not better, than Tarkin as source material.

Nope galaxies is legends and tarkin came out post disney take over so is 100% canon.
Yes, that was my point. And X-Wing Miniatures is pretty heavily into Legends, not New Canon.

Was everything released including wave 6 was in development pre disney and had LFL's consent, we don't know yet what disney will or wont allow and we know they are distancing themselves from the prequels.

As for refitting old ships its a matter of getting the parts and the empire moved over to sienar who do not make parts for the arc meaning getting replacement parts becomes prohibitively expensive, which goes against the philosophy of the tie fighters they favour.

:P

Silly as it is to bring logic into the Star Wars universe, but you'd think with what they're spending on capital ships and stations the Empire wouldn't have much money left to devote to fighter improvement.

Edited by mazz0

This was my version:
pic1985019_lg.jpg

And I have to say, the backwards cannon is a very cool feature that makes the ship unique.

Is this where I rather argue for the V-Wing Starfighter to be implemented into both rebel and imperial fleets. It would give the Imperials a astromech droid ship, and the rebels could gain a fast cheap and extreamly agile fighter.

They'd have to introduce a third kinda of astromech, and I think the scum astromech aslot already feels a bit dodgy (as in it clearly indicates "oops, we should have made R2D2 Rebel only).

If they do implement it I'd guess it would join Scum and Villainy as opposed to being a dual- or cross-faction ship. I'd envision it having a Torpedo, Astromech, and Crew slot, a dial similar to a TIE Bomber, Hull and Shields like a Y-wing, and a rear firing arc as on the Firespray. Small base of course, with an overall model size just shy of a Y-wing.

It would be interesting for them to introduce a new rule for the ship, and express the Attack rating as 3/2: 3 refers to the number of Attack dice rolled for the front arc, 2 for the dice rolled on the rear arc. I'm pretty firmly in the camp of not including prequel ships, but in this particular case I think we're looking at a ship that seems relevant enough to the current time period to not seem far out of place, though I'd prefer to see it as one of S&V's "beater" ships as opposed to a front-line fighter fielded by a military power.

Ooh, that's a good idea!

I really don't have any truck with this idea that because it's 22 years old it's somehow obsolete, or not as good as newers ships in the line. Should we not fly TIE Advanceds now that we have TIE Interceptors? Of course nobody would dream of using Y-Wings. Or YT-1300s. New products could be introduced for many reasons - new requirements, making them cheaper, etc. This kind of technology is thousands of years old in Star Wars land, you can't be expecting it to change at the rate modern fighter planes do.

Oh yes. I love how people forget that Kotor/Swtor era technology had stayed almost exactly the same for 3,000 FREAKING YEARS, and had actually regressed in certain aspects (where the hell did everyone's personal shields go?) and they act like the Civil War/Clone Wars comparison is akin to Vietnam/World War 2. No. No it is not. Like mazz0 said, manufacturing technology and many other reasons are why we have the current crop of fighters. The TIE fighter for instance, is a shittier ship than anything ANYONE was using by the end of the clone wars, but fit the new Imperial Navy Doctrine so became the new mainstay. The Rebellion didn't use the Y-wings and Z-95's because they wanted too, they could just find them practically anywhere. Xwings are basically heavily upgraded Z's made by many of the same designers, probably sharing many basic parts.

And anyone arguing whether Legends is non-canon needs to realize that the rebels have only 6 ships in normal play then, and the imperials only have 6, and Scum now only gets 3. Stop being obnoxious.

I cant believe people don't understand the kotor games do not match the official (now legends) kotor comics, the games were made to look like the OT for commercial reasons only, the comics that are set in that time period are much more primitive and use things like giant insects as the hulls for their starships.

.........

And anyone arguing whether Legends is non-canon needs to realize that the rebels have only 6 ships in normal play then, and the imperials only have 6, and Scum now only gets 3. Stop being obnoxious.

I cant believe people don't understand the kotor games do not match the official (now legends) kotor comics, the games were made to look like the OT for commercial reasons only, the comics that are set in that time period are much more primitive and use things like giant insects as the hulls for their starships.

I can't believe you don't realize there is an entire GALAXY of strange and weird things even all the books and media put out so far could even have possibly covered, and that those two things very well could have coexisted. And did you just claim that Kotor 1, 2, and Swtor are less official than the comics? Holy cow.

And the really old wonky tech is from the golden age of the sith era, which is set 1,000-2,000 years BEFORE Kotor, when lightsabers had power cords to batteries on belts, people still used projectile based guns, and every ship had some version of sails or masts on it.

you're talking about

http://starwars.wikia.com/wiki/Ithullian_ore_hauler

Doesn't sound very primitive to me. More like the people in that system just used a semi abundant resource to save on costs.

Edited by Bipolar Potter

I cant believe people don't understand the kotor games do not match the official (now legends) kotor comics, the games were made to look like the OT for commercial reasons only, the comics that are set in that time period are much more primitive and use things like giant insects as the hulls for their starships.

That sounds pretty advanced to me. Plenty sci-fi depicts the merging of organic and mechanical components as one of the real advanced kinda of technology.