Shadow of Nerekhall: Civil War, Enc. 2 - Playing BLOOD RAGE on corrupted leader.

By Myszaq36, in Descent: Journeys in the Dark

4 heroes took an epic and long struggle to take control over that encounter - loyal leader was left with 1hp (and survive few attacks with lucky defense dices) but finally loyal leader was placed in a room behind a narrow passage that was block by heroes - no monster could enter. When most of the monsters were killed heroes started to collect treasures and found a suuuuuper cooool secret room - draw "few" cards from the shop and take 1 for free. So they avoid killing corrupted leader on purpose to gather the loot.

And that's when OL played Blood Rage on corrupted leader (attack twice and be defeated) to prevent heroes from getting rich. Corrupted leader was defeated and the encounter ended.

Legal or not :) ?

Rules: "A corrupted leader is treated as a monster figure in its own group."

Blood Rage:"Play this card at the end of your turn and choose a monster. That monster immediately performs 2 attack actions and is then defeated".

Looks legal to me.

Yep. If he's a monster, and there isn't any text that says "he can't perform attacks for any reason," that should work.

Evil, as one would expect from an OL, but totally legal. I don't beleive there's anything in the card trigger that requires him to be adjacent to a monster, or to have any legal targets in sight.

Isn't a hero or monster figure capable of attacking itself anyway? So a normal attack against itself might be sufficient.

Isn't a hero or monster figure capable of attacking itself anyway? So a normal attack against itself might be sufficient.

No. You must always be attacking a space with a enemy (non-friendly) figure.

As an example, in the base rules on page 9, under Attack, it specifies that: "When a hero player performs an attack action, he may use one of his equipped weapons to attack a space containing a monster."

Good to know. Thank you :-)

The only exceptions I know of to this rule about attacking enemy figures are:

-quest special rules where you are explicitly allowed to attack things like doors, objective tokens, etc

-summoned stones are not figures, but their card specifically states that they can be targeted and affected by attacks

-cards and abilities that explicitly talk about forcing a figure to attack itself.

You can affect yourself with an attack (attack a figure adjacent to you with a blast attack, for example.) Coincidentally, it was recently determined that a figure does indeed have line of sight to itself.

No. You must always be attacking a space with a enemy (non-friendly) figure.

Now wait a sec. When you have an attack with Surge: Blast or Surge: Fire Breath, you can't attack an empty space in hopes of hitting enemies with the splash damage?

Oh ****, I think I may have dun goofed.

No. You must always be attacking a space with a enemy (non-friendly) figure.

Now wait a sec. When you have an attack with Surge: Blast or Surge: Fire Breath, you can't attack an empty space in hopes of hitting enemies with the splash damage?

Oh ****, I think I may have dun goofed.

That is correct, you cannot attack empty spaces.

Well, no worries since I don't think I've won any encounter with those abilities this campaign. :P

But speaking of suiciding a figure, I suppose something else you can do is use a Blast or Fire Breath attack (on an enemy figure, of course) and hit your own figure with the splash, yes?

Yes, that is correct.

But speaking of suiciding a figure, I suppose something else you can do is use a Blast or Fire Breath attack (on an enemy figure, of course) and hit your own figure with the splash, yes?

Yes- but you're still targeting a space containing an enemy figure with the attack- it's just that the attack affects other spaces adjacent (blast) or on a path of four spaces starting with (fire breath) that target space. "Targeted" and "affected" are distinct things in D2E.

"Target space" refers to the space you chose in step 1 of combat containing an enemy figure, while "target figure" is the figure occupying that space. Most attacks only target 1 space/figure (there are exceptions, usually heroic feats or skills- in that case, there are multiple targets/target spaces.)

"Affected" is a more general term that covers any space containing a figure that has to roll defense against your attack results. This includes the target, but also includes (for example) all adjacent spaces in the case of blast. A blast attack targets 1 space, but affects 9.

A figure can't be targeted or affected by an attack multiple times, except in very special cases. Usually, whether or not a figure is affected by a given attack is a binary condition- it either is, or it isn't- being affected twice doesn't make much sense (that is, you can't attack a shadow dragon's face but also blast its leg to make it defend twice.)

One of the only cases I know of where it can happen that a figure gets hit twice by the same attack is the combination of the merriod's "flail" with the knight's "defend." If the merriod targets the knight and an adjacent hero, the knight can use "defend" to become the second target of merriod's attack. However, he's already targeted by that attack, and so he's got to defend twice. In other cases where there are multiple targets (like Tetherys's heroic feat,) the attacker isn't allowed to choose the same target figure multiple times. The knight's scenario is unique because he changes the other target to himself after the fact.

Edited by Zaltyre

Im not convinced you can kill you leader with this overlord card, because in the rulebook the following is mentioned:

"Leaders can only suffer health as the result of attacks targ. or aff. them."

To be defeated you have to suffer damage equal to your character health.

Im not convinced you can kill you leader with this overlord card, because in the rulebook the following is mentioned:

"Leaders can only suffer health as the result of attacks targ. or aff. them."

To be defeated you have to suffer damage equal to your character health.

With the new golden rules where quest rules override cards, this seems to be true. But that makes blood rage (or other abilities that make the user take damage in exchange for other benefits) very strong. Is it legal to play Blazing Rage (from Mirklace plot deck, basically a Frenzy in exchange for some damage) Frenzy, and Blood Rage? A whopping 5 attacks! And you can do the same the next turn since Blazing Rage is a plot card, and the other cards have multiple copies.

Im not convinced you can kill you leader with this overlord card, because in the rulebook the following is mentioned:

"Leaders can only suffer health as the result of attacks targ. or aff. them."

To be defeated you have to suffer damage equal to your character health.

With the new golden rules where quest rules override cards, this seems to be true. But that makes blood rage (or other abilities that make the user take damage in exchange for other benefits) very strong. Is it legal to play Blazing Rage (from Mirklace plot deck, basically a Frenzy in exchange for some damage) Frenzy, and Blood Rage? A whopping 5 attacks! And you can do the same the next turn since Blazing Rage is a plot card, and the other cards have multiple copies.

Sorry if i was not clear in rulebook i ment SON questbook it was mentioned there, in this particular quest special rules description.

Im not convinced you can kill you leader with this overlord card, because in the rulebook the following is mentioned:

"Leaders can only suffer health as the result of attacks targ. or aff. them."

To be defeated you have to suffer damage equal to your character health.

I disagree. When a hero is knocked out, he suffers wound equal to his health if he hasn't already- but this is because they can stand up.

Figures can be defeated without suffering damage at all- such as ending their turn in a lava or hazard space. I understand the likely intention of only suffering wound from attacks, but there are other quests which explicitly specify "suffer wound or be defeated..."

Im not convinced you can kill you leader with this overlord card, because in the rulebook the following is mentioned:

"Leaders can only suffer health as the result of attacks targ. or aff. them."

To be defeated you have to suffer damage equal to your character health.

I disagree. When a hero is knocked out, he suffers wound equal to his health if he hasn't already- but this is because they can stand up.

Figures can be defeated without suffering damage at all- such as ending their turn in a lava or hazard space. I understand the likely intention of only suffering wound from attacks, but there are other quests which explicitly specify "suffer wound or be defeated..."

Im not convinced you can kill you leader with this overlord card, because in the rulebook the following is mentioned:

"Leaders can only suffer health as the result of attacks targ. or aff. them."

To be defeated you have to suffer damage equal to your character health.

I disagree. When a hero is knocked out, he suffers wound equal to his health if he hasn't already- but this is because they can stand up.

Figures can be defeated without suffering damage at all- such as ending their turn in a lava or hazard space. I understand the likely intention of only suffering wound from attacks, but there are other quests which explicitly specify "suffer wound or be defeated..."

This is a moot point for the civil war quest because the quest rules state that they can only be defeated by suffering damage up to their health. This was one of the 2 quests I've lost so far in my Nerekhall campaign because no matter of what if the leaders suffer damage it is reduced to one.

Ah- didn't realize the second sentence about only being defeated by suffering wounds was also from the quest rules. That is explicitly clear, then.

Im not convinced you can kill you leader with this overlord card, because in the rulebook the following is mentioned:

"Leaders can only suffer health as the result of attacks targ. or aff. them."

To be defeated you have to suffer damage equal to your character health.

I disagree. When a hero is knocked out, he suffers wound equal to his health if he hasn't already- but this is because they can stand up.

Figures can be defeated without suffering damage at all- such as ending their turn in a lava or hazard space. I understand the likely intention of only suffering wound from attacks, but there are other quests which explicitly specify "suffer wound or be defeated..."

This is a moot point for the civil war quest because the quest rules state that they can only be defeated by suffering damage up to their health. This was one of the 2 quests I've lost so far in my Nerekhall campaign because no matter of what if the leaders suffer damage it is reduced to one.

Ah- didn't realize the second sentence about only being defeated by suffering wounds was also from the quest rules. That is explicitly clear, then.