Should upgrades be limited in some way?

By Third Sphere, in X-Wing

As a bonus, those blister packs also come with Lambdas and E-wings, which are both very usable ships.

Firesprays are very good, even if they're not at the top of the metagame right now, and the people with three Falcons are usually modding one.

No, you don't see more swarms in competitive play is because a high-PS Phantom with ACD can take them apart. (I said "can", not "must".) Swarms just aren't typically set up to handle opponents with very high PS and Agility.

So much agreement across all points, especially the firesprays.

This Wave 5 2-ship upgrades out the butt meta is such a circle jerk that the squads are more geared to take out each other than any other type of list. Phantoms with rebel captives to kill phantoms, Chiraneau with V.I to take the stress from rebel captive for the phantom so that the phantom can kill the phantom without losing ACD and risking the other phantom killing it...

Toss in two Bounty Hunters, a pair of which is barely more expensive than most fatties you see nowadays (66 for both whereas a minimal VI, gunner, EU chiraneau is 56), and holy hell they just plow through them. The sheer bulk and firepower you get for their points just straight up trumps a fattie, and with firing arcs that wide against bases that wide you really have to struggle to not have a shot.

As for swarms not being typically set up to handle high PS (imo, not as much of an issue because blocking can be ridiculous) and high agility, for me it always comes down to high agility. Getting through 4 dice with 2 can be a real pain in the ass :(

Edited by ficklegreendice

Getting through 4 dice with 2 can be a real pain in the ass :(

Yeah I'd agree, the biggest weakness of the Tie Fighter vs Phantom is the 4 attack vs 3 evade, is way better then 2 attack vs 4 evade.

4 attack v 3 evade, with both having a focus and you'll avg 1.25 damage. 2 attack vs 4 evade both with focus you're looking at .1 damage. When you need on avg 10 attacks to land a single damage... you're in trouble.

I do believe Outlaw Tech specifically says Limited.

It does indeed

I thought before that it was limited because it turned your Firesprays into Soontir the goddamn baron Fell, but then I took a closer read :(

So...not sure why it's limited. Maybe it's for Hwks and you'll never take more than one anyway :P?

Outlaw Tech being limited only matters for ships with two or more crew slots. So I suppose there will be a S&V ship with multiple crew slots in the future. Multiple Outlaw Techs on one ship would be very powerful. The "limited" limitation on that card is good.

No.