I'm sure some of you know of the wizards of the coast star wars campaign Dawn of defiance. Doing a conversion for edge and the first adventure is pretty straight foward. I run into a problem in the second adventure 'a wretched hive'. The players try to please a Hutt gangster through a series of encounters to determine his connection with the empire. The problem I have is in the written adventure the players find a comatose jedi hidden in the dungeons...forcing the Hutt to flee before the players to exit the dungeon. My problem is with no force sensitive players....what would give the players to enter the dungeon...triggering the Hutt to flee...
Thanks for any help.