just some damage deck cards i would like to see:
Critical hull breach. roll an attack dice at the start of each turn. if you roll a crit remove your ship from play.
Engine overload your ship must move maximum speed forward for the next two turns then flip this card face down and receive one stress..
Shield generator you cannot regen shields..
Damaged flight controls; your dial cannot be changed for the next two turns and must remain set on its last maneuver. afterwords flip this card face down and receive one stress token. if ps 2 or lower receive two stress tokens.
Avionics failure your ship loses the ability to target lock and or receive target locks.
Structural failure. reduce your agility to "0" ACTION roll 1 attack die on a "Hit result flip this card face down and take one damage on a crit result remove your ship from play..