Hi everyone,
A while back we posted an update on our project to build a Death Star trench (we wanted to be able to replay the Battle of Yavin).... http://www.battlegaming1.blogspot.com/2014/10/x-wing-death-star-trench.html
Well, this past weekend we finally had a chance to try it out!!
Here are our quick take-aways from the test....
1) It seemed difficult to "want" to be the Empire playing a scenario where the Death Star is "supposed" to blow up....
2) We got to wondering if a cooperative game wouldn't be the way to play this. Have players divide up the rebel ships - and give basic "straight ahead" "shoot the closest" rules to the Empire ships.
3) If we did play cooperatively, we could have "phases" to the game. Phase 1 - where you just have the Rebel ships and the Turbo Laser turrets. Then -- after the Empire figures out the risk to the Death Star.... Phase 2 - Enemy ships headed your way! And, the Falcon joins the fray....
Here's a quick write-up, plus some photos of the models in the trench: http://www.battlegaming1.blogspot.com/2015/01/x-wing-death-star-trench-cooperative.html
Really appreciate the inputs from everyone in our last set of postings. Quite a few people thought that our trench was quite a bit too big. No argument from us. But, we were certainly happy that it was big when it came to piloting....