Testing our Death Star Trench

By Battle Gamer, in X-Wing Battle Reports

Hi everyone,

A while back we posted an update on our project to build a Death Star trench (we wanted to be able to replay the Battle of Yavin).... http://www.battlegaming1.blogspot.com/2014/10/x-wing-death-star-trench.html

Well, this past weekend we finally had a chance to try it out!!

Here are our quick take-aways from the test....

1) It seemed difficult to "want" to be the Empire playing a scenario where the Death Star is "supposed" to blow up....

2) We got to wondering if a cooperative game wouldn't be the way to play this. Have players divide up the rebel ships - and give basic "straight ahead" "shoot the closest" rules to the Empire ships.

3) If we did play cooperatively, we could have "phases" to the game. Phase 1 - where you just have the Rebel ships and the Turbo Laser turrets. Then -- after the Empire figures out the risk to the Death Star.... Phase 2 - Enemy ships headed your way! And, the Falcon joins the fray....

Here's a quick write-up, plus some photos of the models in the trench: http://www.battlegaming1.blogspot.com/2015/01/x-wing-death-star-trench-cooperative.html

Really appreciate the inputs from everyone in our last set of postings. Quite a few people thought that our trench was quite a bit too big. No argument from us. But, we were certainly happy that it was big when it came to piloting....

Wow. Awesome! So cool of you guys to try this! The pics look stellar! Look forward to you next report on how your rules are coming!