From reading the articles, a ship's speed can only be increased/decreased by 1 with the Navigate command. Does anyone know what speed your ships begin a match at? (maybe those of you lucky enough to have played the demo).
I am assuming the answer will be speed 0, but it will take half the game to get fast ships up to top speed (e.g. it will take 4 turns to get a CR-90 to max speed, so its only gaining the benefits of this speed for turns 4, 5 & 6). This makes speed slightly less advantageous as the acceleration is so slow.
Raymus Antilles would solve this problem as he gives a free token of the ship's revealed command (an amazing, if costly ability). However, that's just for one ship and although there might be others that can help acceleration, the points cost will start adding up 'fast' fleet builds.